OK heres the idea to combine the to at once 1st we need an eb that all the bars are different items to beat to collect the items for prizes 2nd the only way to get the items to beat the eb is to attack or steal them from other players not the prize items can't be taken With this ur hole clan must work together to get what u need. As to prizes the norm the devs to for each player is fine but I would like to see something for the clan itself there or open spots in clan bonuses not being used so maybe one of these and a clan achievement To show how they did As this is just an outline I ask u all for help to make better not the best at coming up with the miner stuff
The eb must be shot on time so that u can just unload ur items before u get off or as soon as u get but also hard enough that it can be beat with just a couple.
i liked an idea that came up awhile back. its similar to this, sorta. clan vs clan each clan begins with its own barrier. this barrier has a hp value and has to be depleted in order to attack the opposing clans players. while the barrier is down all plunder from the attack actions on the other clans players will be used to keep score. the barrier would have to complete a cool down of "x" amount of time before it would regen. winners could be declared by a set amount of gold earned, or after a set amount of time has expired... ect.. *xtal usage and mith ect.. could be limited. *certain types of actions could possibly effect the hp of the barrier differently. eq, non plundering types of attacks. lots of room for strategy and isnt an overly complicated senerio. something like that. might not be a good fit for kaw, but its an idea.