Premise for application of an item that cuts troop regen times in 1/2 Theoretical Item would cut troop regeneration times (both attack
Premise for application of an item that cuts troop regen times in 1/2 Theoretical Item would cut troop regeneration times (both attack
Wow, way to go dev... Character limit excludes my capacity to actually post all the ideas I had drafted, o well, screw it
Premise for application of an item that cuts troop regen times in 1/2 Theoretical Item would cut troop regeneration times (both attack
Screw, it, someone just delete this. I had a formatted well constructed argument drafted and copy paste doesn't work.
Post your ideas by replying to your own thread. This will make you to have enough character spaces for your ideas.