No viable formula has been posted, though Trex did a good job with some parameters. The trick is in the relative plunder based on builds - it's easy enough to calculate between equals, but then it gets fuzzy as u add & subtract for each bldg that's diff for both attacker & defender. I like to use an osf as a constant and work out from there. But the new bldgs kind of blew that up.
I found it kinda a mix between old and new plunders. Have standard values but With a sliding scale. So hard to find new buildijg numbers espcialy whn u gotta spend 25b maxing out each t4
i dont need to know the formula, i just want to know if i tear down a sub and buy a lvl 1 curse, will my ally plunder bonus drop. will i get the same bonus per hit, or will my bonus go up . If my plunder will drop because the curse is only a lv 1, then i guess i will save up the 26.25 bil to buy a maxed curse.