Petition to Introduce Regeneration Timers in Eb

Discussion in 'Ideas + Feature Requests' started by Philabuster, Jul 14, 2014.

  1. I would like to solicit support for displaying regeneration timers in ebs where attempting an action without first clearing the regeneration bar results in a failed action (and thus huge loss in troops/spies).

    Ideally all ebs should be changed such that attempting an action will not produce a failure but instead the message, "This action will have no effect". Understanding that this will require significant effort, it might be simply easier to introduce a Regeneration timer in these cases. I am including NML as such an example.

    Please voice your support/no support for such a request. Thanks.

    Philabuster

    [​IMG]
     
  2. Why not just wait, or use the items, and avoid this?
    Or better yet, attack someone...
     
  3. I PvP IRL brah

    No support

    You have to wait not very long to regen.
     
  4. Alright idea nothing that bad about it but resall not a big issue
     
  5. 100% support. Frickin wasted troops n spies.
     
  6. Then maybe you should pay attention, wait a little while if unsure, or randomly hit it, hoping for the best? It's just an EB...
     
  7. The issue is lag sometimes. It looks clear on the screen, and when you go to attack it fails. This is especially painful if you double-click and lose 30% in one fell-swoop.
     
  8. But they regen pretty quickly, what's the point?
    It's to make relatively easy EB's harder.
     
  9. I suppose that's one way of introducing challenges into some of the eb. The new players do need to learn the tricks for each eb. NML for example requires extreme vigilance before trying to unload. Many people despise that eb for this reason. I'm sure more would run it if either timers were added or the failure was removed.
     
  10. Skirmish I don't think you're getting the point
     
  11. I am, I just don't think it's needed.
     
  12. So Skirmish. When you log on and see the bar is at 0, and start spamming the attack button, when suddenly the bar regens and you lose up to 30-40%. That's not a "paying attention" issue, that's being f'd by the game, which is annoying as hell.
     
  13. Then do the first couple carefully, because it's an EB that can **** you over.
    It's to make them harder.
     
  14. I like the idea.Great work.Hope it gets implimented
     
  15. I agree with skirmish. It's not needed. Ask in cc when regen is. No one knows? Check logs for last items used. Or just skim and pay attention.

    No support.
     
  16. Yep ask in cc and check regen yourself. Clan eb bar at top > then back out of eb before actions. Clan eb bar again. This forces the eb to refresh itself. Takes no time at all.
     
  17. No support. Learn the eb if you don't want failed attacks
     
  18. Yes. Let's argue against something that does 0 harm to anything, and serves to help coordinate better. Anyone who can rationalize a debate over something that has virtually 0 negative effect on anything should of been a lawyer. Argue for the sake of argument
     
  19. Skirmish shut the fūck up kid