Not Your Typical Spy Quest Petition

Discussion in 'Ideas + Feature Requests' started by FrustolNoodle, Jan 19, 2014.

  1. Spy Quests

    "Spy quests should be added into the game"
    "Hansels need quests to"

    These are the typical Spy Quest thread's main idea. I want to branch off of that "main idea" little bit because none of those forums talk about this.

    What will the spy quests be like? Will you steal, scout, or assassinate? Let me go a slightly in depth on each idea here.

    STEALING QUESTS

    This kind of quest is very simple honestly. It could be the same exact thing as regular quests except you steal.

    SCOUTING QUESTS

    These types of quests will be different. Since we can't get gold from scouting then we could get a large reward from completing every quest or every few quests. Regular quests already give those types of rewards but since scouting doesn't give gold every hit like attacking does, the reward could be quite large.

    ASSASSINATING QUESTS

    This specific type of quest, personally my favorite, could be very VERY cool. Instead of the percentage and certain amounts of successful hits to complete the quest, this could be a certain amount of troops to assassinate. No matter how big or how small it would be the same. Depending on how large your stats then the more/less troops you assassinate. The difficulty of the quests will become larger and larger along with the amounts of troops to assassinate. The payout of these quests could be in sections(like regular quests)or every quest you complete you get a reward.

    Let's say quest #1 has 5000 troops to assassinate. Depending on your size you could assassinate the troops in one hit or 50 hits. Now quest #2 has 15000 troops to assassinate. The amount of troops to assassinate increased and so did the difficulty.

    Hope these ideas atleast get read and maybe.....just maybe....added into KaW :)