Ok. So why do osf spy builds want to help attack builds? Isn't it easier for then to upgrade? Why not have a strong attack build player with no spy def help spy builds by leting them steal from them? To me it makes more sense to have like an osf for spy builds. Post me what you think.
Has been discussed and done before. Etc ICU. But im not sure if those work anymore (they were 24 defence towers) And using an active player as a farm isn't reccomended, as if allies are bought from them, the money they gain from that is going to be drained away very quickly. Bieng a Open attack farm is risky if you have a dozen allies bought off each night. (and im not talking about those little 1m allies... Im talking about 500m+ allies)
Theoretically do-able but not everybody will know the rules and will steal farm anyway, draining away the cash. Its a great risk to take. Also, if the Farm has any enemies ingame, they would be very vunerable to buyouts.
Yep. Most famous(in my head) was when Scrim LCed and went all towers and let everyone steal him to death. Since stealing used to continue even at 0, he was forced to reset that time if I recall right. In any case, yes, it has to be an unlimited farm.
Oh hey, stealing still continues at 0. It's something along the lines of : "Someone killed your spies while attempting to steal from you!" In other words, you stay at 0, they get money. Holding allies is painful if they are accidently bought though. Weak stat super-overpowered allies for plunder plus item banking is the way to go here.