Do you think we can get Devs to stop the failure of failing in Mage upgrades? It's hard enough to get Mage none the less fail and go down to 0. Let's protest this!!! Why can't they make it that if you fail you DON'T drop to 0 but just fail.
They can limit the number of failures though. They make it stressful and I get so heated when it drops to 0 makes me not want to even try. They have to come up with a different way.
Sell a gem or whatever for. 99 cents that gives a 100% success rate. You don't fail they make cash. Win win
So you want NO RISK enchantments? Where is the fun in that? This game has become so consumed by wanting instant success
Support, I'm pissed off. Bow reset a few hours ago, that makes twice from 6-7, once from 5-6, twice from 4-5, and dozens of fails. *hates the mage*
I think you all should stop complaining. It's a gamble, if you don't like the risks, don't play the game, simple as that!
By complaining is how things get better, when you make a suggestion for the good. If the English settlers didn't complain about the king our world would be quite different. Response???
Is it working? I think you need to take more action on them! Start a revolution, it takes one to lead and many to follow!!!! Sniper use your skills and go get them! not promoting beating up the kind people at ATA at all, just a joke