lvl 3 Titan made my plunder go down.

Discussion in 'Strategy' started by gregfd, Jun 19, 2011.

  1. Why did it do this? I'm making 500k less per hit than I did when I had a lvl2 Titan. Any help is appreciated
     
  2. Actually I'm making 1mil less per hit.
     
  3. WTF is a Titan
     
  4. Something else is wrong. It's not the Titan doing it. Check to see if you lost an ally or two
     
  5. I bought a 1bil ally and plunder stayed the same
     
  6. Other possibilities are:
    - Different strength targets yield different plunder results.
    - Enemy having Defense Potions increase plunder
    - When your troops go down you loose Troop based plunder of course (you don't make as much wit the 1st hit as with the 2nd)
    - Glitch in the game (EXTREMELY UNLIKELY)

    Personally, I have never built T4L3 anything and had my plunder drop except when tearing down a T4L3 Titan to replace it with a CoE (and the drop was so minor I went with all CoE)
     
  7. T4l3 must be COMPLETE in order for your plunder to go up

    t4l1 is a loss in plunder
     
  8. What he said
     
  9. Well that sucks lol thanks though.
     
  10. I had a similar situation but it was where replacing a guild l4 with a COE l3 made my plunder drop. But now with EBs, I dont needa worry lol.
     
  11. Because your closer stats to the osf
     
  12. I have same problem. I had several level 2 foundry. Each time I take one to level 3, my plunder drops. When I say it drops, I hit a max OSF. Ally plunder said 27.5 mil. I upgraded, hit same OSF and now only 27 mil. I have same two allies. Nothing changed but the lvl2-lvl3 upgrade.
     
  13. You're doing it wrong
     
  14. As you go up in buildings you also need to hit a better OSF... With higher stats
     
  15. I hit a max OSF - there is one higher?

    While I agree, I built out of sequence, I'm correcting now - but still no logical reason for plunder to be going down
     
  16. If anything it should have gone up! defensive builds = 5% plunder
     
  17. Defensive building make 5% more plunder per stat point than standard buildings.

    by this I mean:
    Attack building 1 stat point = 1 plunder factor point
    Balanced building 1 stat point = 1 plunder factor point
    Defense building 1 stat point = 1.05 plunder factor points

    They do not increase your plunder by 5% this is a common misunderstanding.
     
  18. What he said 