Lion's Guide To KaW Equations

Discussion in 'Strategy' started by LEGENDARY_LION, Feb 18, 2011.

  1. Welcome to Lion' Guide to KaW Equations!!

    Please Wall Me If I Have Anything Missing or Incorrect :D I Will Edit It!!

    Table of Contents:

    • Wars
    • Allies
    • Battle
    • Pots
    • My Thanks



    WARS

    War Tax
    War Tax=1/5 of Plunder
    [​IMG]
    MONEY MADE
    Money Made=Plunder-War Tax


    ALLIES

    ALLIES DROPPED
    Refund=Price x .57
    NEXT PRICE
    After Hire Price=Previous Pricex1.05
    BEFORE
    [​IMG]

    AFTER
    [​IMG]
    ALLIES IN BATTLE
    More Allies=Greater chance of winning and an increased plunder
    Less Allies=Lesser chance of winning and small plunder


    BATTLE

    REWARDS
    Win+Larger Opponent=Large Reward
    Win+Equal Opponent=Decent Reward
    Win+Smaller Opponent=Small Reward
    Loss=No Reward
    DEFENDER TOO WEAK (DTW)
    Hit+Opponent Troops Less Than 20%=DTW
    Hit+OSF+No Opponent Money=DTW
    GOLD WON
    Gold won=Plunder+Ally Bonus-War Tax(If Any)


    POTS
    ATTACK AND DEFENSE (least expensive to most)
    1=+15,000
    2=+30,000
    3=+75,000
    4=+180,000
    5=+300,000
    6=+700,000
    7=+1,300,000
    8=+2,700,000
    9=+7,000,000
    10=+23,000,000
    11=+39,700,000

    SPY ATTACK AND DEFENSE (least expensive to most)
    1=+7,500
    2=+32,500
    3=+100,000
    4=+300,000
    5=+900,000
    6=+2,000,000
    7=+7,000,000
    8=+15,000,000
    9=+30,000,000


    MY THANKS

    Here I would like to express my thanks to Mr-Penguin for giving me the idea, and most of all, dillybar for helping me create the guide. Thank You!



    *If you need more help, try this...---> viewtopic.php?f=6&t=14619&hilit=kaw+handbook

    or this -----> http://www.kawaddictsanonymous.co.cc/

    UPDATES SOON TO COME!!!



    BUMP IF YOU LIKE IT!!!
     
  2. Please do tell if you like it. :D
     
  3. I like itξ€Ž good job
     
  4. I guess this is useful for brand new people but other than that this is all well known stuff that doesn't need a guide. When I saw the word "equations" I was thinking something a bit more detailed. For example, the function that determines the exact percentage of your max plunder that you earn when hitting someone of a certain strength. Or how about the exact amount that your opponent loses when you steal/attack them. Those would be more interesting things to know.
     
  5. Thanks for the insight Anomalous, wall me with what you think i should add and dilly and i will figure them out for you :)
     
  6. deja vu....


    the format reminds me of the format my math teacher was using 2 days ago to teach us about something... lol
     
  7. i was never here... o_O *disappears in a puff of smoke*
     

  8. ...
     
  9. I never thought maths was so easy ...

    Anyways at Allies section, the refund price, Price / 1.75 ?

    We're suppose to get a lower amount of the higher price, not a higher amount when dropped .

    Also, there's another formula, which is the % gained when allies get hired AWAY from you 
     
  10. ^ mistaken the divide sign for Multiplication ... -.-.

    Ignore my first point tqvm 
     
  11. lol...i will add that right now for you :D ALL you had to do was ask :)
     
  12. You've also forgotten the Spy Attacks 'formula', such as Steal OSF with attack troop above 20% and is pure spy 0 or has money out = $$$
     
  13. ss added, soon will add others
     
  14. I'm trying to think of more 'formulas' to make this thread better ξ„ˆ