Devs, I think an EB including an Item phase that actually lasted longer depending on how many people were hitting it would be a great idea. This would promote teamwork within a clan to maximise the payout for everyone rather than Clan members trying to snipe in on the quiet to hit items to maximise personal gains (don't deny it, we all love getting Ice Wizard to ourselves). Maybe it sounds a bit backwards, but situations that promote communication and teamwork for better reward are a lot of fun. Thanks WH
Honestly don't see why not, especially if added to the smaller ebs - won't do much for the bigs but can help promote smaller clans working together and create a better payout for smalls and enticement, plus it doesn't sound like a crazy lucrative idea to implement