My biggest issue with them is you're put in a random clan with random people you may have never worked with before resulting in a lack of teamwork and cooperation. If I'm not mistaken weren't EE wars started to build clan loyalty and now you have us leaving our clans to go and war with randoms. You wanted loyalty but now you're doing the exact opposite. The big kicker now is you're only doing individual wars. We want clan wars not just individual wars. The vast majority wanted individual wars as a 1v1 not be placed in a random clan with random people. It's hard to miss why a lot of people are disgruntled with the entire EE system. Rampant abuse of the garbage SH build, the issue of actually being able to war with bare minimum of mith. The list goes on and on. /rant
Honestly these ind wars r chaotic but fun. I dun think the clan loyalty argument works in EEwars - we all see tons of clans seeking mercs for these wars. I also think ind wars might actually bolster clan loyalty - we see ppl jumpin around every season tryin to b a perm in a war clan...now ppl can stay in their home clan and find a place to war. Also, devs have finally found a way to end the lb/sh stackin the unequipin exploit. There aren't that many cons to ind wars.
And some players just can't war in there clans so it helps them to get the experience needed to be able to war. You win some and you loose some it may be because of a bad wc or trackers aren't fast enough or worse inactive members either way it is good fun and helps you learn.
For me indi wars r one of the best things that I have ever seen on this game. They bring together guys of similar interests and sizes to interact in a fun manner. the chaos of the war only increases the hilarious unpredictability. Mixing the newbs and the experienced allows teaching and even the experienced guys learn different strats. Win or lose, you make great friends. Especially at my [mid] size, where guys aren't butthurt about towers and bfa/bfe and accept you for who you are. Thank you devs