Idea Get More ppl warring

Discussion in 'Ideas + Feature Requests' started by The_Devils_Smile, May 23, 2014.

  1. Just a thought if the devs gave everyone EE 1 so they can experience the plunder and drop increase I think more ppl would war once they have had it.

    Give it to everyone on a timer or maybe half the timer. One of the problems with the match making is there is not the player pool to find best matches.

    This would hopefuly get more ppl into ee which would then help improve the matches.
     
  2. Uhmm. No. Most of the people that don't war aren't ready for war.
     
  3. I got a better idea, why not stop EB's when EE wars happen, people will surely war.
     
  4. Better idea: how about devs don't take EE levels away when clans lose, but decrease the duration of EE levels from 2 weeks to 1 week.

    This would create a lot more people warring
     
  5. Oh, even better idea....how about they fix the whole system so that it works and is fun? I bet lots more would war if it wasn't a horrible waste of time and gold that left you frustrated and jaded.
     
  6. Because many of us have got fed up with no place to war due to build. Aren't ever going to drop build just to war. Don't want to waste out time being a target for a dedicated clan that didnt want people and are sick of people ruining the system exploiting rosters and builds.

    Until there is a minimum attack pay. Until there is a requirement for one attack building to be allowed to cast. Then the majority won't bother.
    Ee has been destroyed by exploits and many are sick of it.

    There are solutions that have been presented but devs want to fix their way rather than trial a few players ideas.
    As such devs need to add new currency which they are attempting with feathers and eggs or they need to try something different to encourage people to war in clans at their level of natural progressive build without stacked rosters.
    But honestly they have a very hard fight to achieve that with so many players determined to game the system.
    Ee wars dying blame 60% players. 40% devs for not killing exploits fast enough as they are found.