Before you hate me and i start dodging pitchforks, here me out. And know I'm alone in this thought and my clan is not responsible for my opinion here. This is my thought and I'm jus sharing We all know some clans are choosing not to cast mith when faced with a matchup they believe they cant win, plus there's the ones that purposely throw the ratio out to get no match. And then theres the tvp farmers, clans that matchup and do nothing. In both cases that match occurs heres what happens, since theres no mith contribution on one side to the mith payout pot. You could end up casting( like i have) 50 mith and end up netting 30 more. Obviously not cool considering you are warring and gaining 30 when the other side net up to 15 for doing nothing. Casting woc is a promise of war. And as such, i believe it should cost the 6 mith( max cap buyout) as it will guarantee a better mith payout for the winners and i will make it difficult or simply get rid of non warriors. Thank u
Might be a good idea for consideration, I really wish that in wars instead of losing a rancor level for each war lost you'd gain just 1 instead of 2 or more for winning
Thank you for that honest answer, i do too and i'm the op. but that payout when you face a non mith enemy is almost like you're not fighting for any mith
I'm sorry but this is stupid(it seems as a proposal made by a dev). NO SUPPORT! Instead, i have a more simply idea. Get rid of that idiotic TVP and simply give back ALL the mithril and pots used at the losing team. No mithril for the NoMatch teams(so they will try to adjust roster without trying to exploit the system). And the losing team have not to do 2h a useless eb while the reast of the clan watch at them for 2+2+2=6h. This way the unity of the clan is "improved" (devs docet).
The point of it is to have better mith payout since ussually those clans dont cast mith and also mith payout is based on a pot
Why cast 50 mith when the pay out only considers the 4 basic mith spells Here's my opinion make wars longer than 1-2 hrs give it more of a challenge
I agree completely support I recall another thread saying something about a mith wagering system for they could just implement that into casting woc example when you click cast you can cast for say 1-20 mith (casting woc would cost a min of 1 mith to cast) so you click 5 and will be payed back a set amount for the wager whatever devs see fit. Yes this means you would have to wager your mith before you see your opponent but it's war even if you think your gonna win you can get smashed. The mith wager idea is NOT my idea. Support OP
no support. BUT! I do think devs need to find a way to punish the tvp abusers and war throwers ASAP.
I think that it would be a good idea to have woc cost something. It would definitely make it harder for random members to try and throw the matchup by casting 30 secs before war so you have 30 people.
How the hell would u get the mith without buying it,u need to spend ur money on pots and get mith from wars
If you guys and devs really think that non paying players contribute nothing to this games development then its really good idea. Go for it