hybrid mechanics

Discussion in 'Strategy' started by _WeLCoME_To_ThE_MaCHiNE_, Jan 27, 2014.

  1. I've been told that 20% spy to troop buildings is the magic number, but that's not testing out. What's the real hybrid %?
     
  2. 25% minus all towers and castle
     
  3. Are those 20% spy attack/regular buildings? No sdt included in that and should be hybrid mechanics after that.
     
  4. Tested: 20% of troop buildings is NOT hybrid.
     
  5. Over 25% under 75% attack buildings is hybrid. Read the stickied forum "Fight Mechanics" by Bellemorte or whatever her name is these days.
     
  6. Troop buildings/total buildings has to be >25%

    Towers contribute to total buildings but not troop buildings
     
  7. If you have over 25% spy and over 25% troop buildings you will harness hybrid mechs.

    Towers DO NOT factor into this. So say you have ten lands.

    4 x Coe
    4 x SOS
    2 x TOC - temple of clarity. (T4 spy tower)

    You would be a hybrid as mechs would see your build as 50/50.
     
  8. So, 50% towers 25% troops 25% spy? That doesn't seem right.
     
  9. Take your total buildings, subtract all towers and the castle. Take that number divided by four and that's how many spy buildings needed to have hybrid mech.

    Me for example - 71 lands - 17 lands (towers/castle) = 54 54/4 = 13.5

    My 14 spy builds gives me hybrid mech
     
  10. Greater than or equal to 25% of your buildings and up to less than or equal to 74% of your buildings must be spy builds to have hybrid mechs. Towers are not included in this calculation. If you cross the 75% threshold with spy buildings then you will have hansel mechs.

    Spy buildings/(All buildings- towers) has to fall with. .25-.74 to have hybrid mechs. Less than .24 will have attack build mechs. Greater than or equal to .75 will have hansel
    Mechs.

    Enjoy :)
     
  11. Basically you need 4 troops buildings for every 1 spy building
     
  12. Thanks for the clarification.
    Please lock.
     
  13. That would be 20%. you need 3 troop buildings for every spy building
     
  14. Quick way of figuring if your hybrid.


    Note: ignore any towers or your castle.

    You need a 4:1 ratio of troop:spy buildings. For every 4 troops you need 1 spy and vice versa.
     
  15. But usually you have to build say 2 more of whatever building is the minority to just push you up into hybrid mechs
     
  16. 4:1 ratio is 5 total buildings. If one of the five is a spy build then that's only 20% and not 25%
     
  17. You don't have to build any more of anything if the numbers work out. If I'm at 25% spy then I don't need another spy building to be a hybrid. The mechanics are based on set numbers
     
  18. 25% is the magic number.

    Your example of 50% towers, 25% troop buildings and 25% spy buildings will in fact leave you with a 50/50 ratio of troop vs spy buildings which obeys hybrid mechanics. Static buildings don't count. Everything between a 1:3 to 3:1 ratio (25/75 - 75/25) will be a hybrid build.

    PS: have a look at Bellemorte's sticky about mechanics for further info
     
  19. Greatness. That's if you do 4:1.
     
  20. 4:1 doesn't work, as stated above it has to be 3:1