guild hansel build

Discussion in 'Strategy' started by DaPrecursor, Oct 15, 2013.

  1. In terms of speed in growth, Would it be best to grow a guild hansel by building regular buildings, ie: T4's lowlands T5's highlands, and then drop build? Or would growth be achieved faster by just doing the guilds, and foregoing the T'5's and 4's?
     
  2. just stick with the guilds if a gh is your end goal. way faster.
     
  3. It works quicker to just Guild all the way through as you make far more money doing it
     
  4. Best is to go beastiaries and guilds until the 900 mil land. Then convert everything to lvl4 guilds and 1 war aviary. Or you can do a CoE but I don't see too much benefit there for the cost. Key is to get that feather sword.

    And low level GHs do very well at getting equipment drops. I got both the diamoneferous and abyssal in one drop on my first try at FoD 
     
  5. Dang...
    I wish I got my drops by now...
     
  6. Gh u cant build on hf lands
     
  7. I'd just put towers or attack builds up there...
     
  8. Reindeer
    U will leak more plunder
     
  9. Then why put anything up there at all if you dont want to?
     
  10. Im saying gh cant build on hf if they do wars
     
  11. It's a bit of a double edged sword. I think SDTs are better than ADTs because it's been my experience that they add 1/4 the plunder of an enemy hit over ADTs. But I've only tested lowland towers for this. I don't know what the factors are for T5 and T6 towers. I'm just guessing they follow along the same lines.
     
  12. My build is the best build to make cash
     
  13. Thx for the input.
     
  14. And yeah I planned on towers in th HF lands.
     
  15. It takes me ages to get equip