GH plunder drop and SOS conversion

Discussion in 'Strategy' started by itsali, Nov 29, 2013.

  1. I wanted to see some statistics about changing from Guilds to SOS but couldn't find anything that good so I decided to do it myself. This is my first thread post so bear w/ me if I make any mistakes.

    What I had: (all max level)
    LL: x1 Castle x2 Coe x2 SOS x20 guilds
    HL: x1 Colony x3 Volary x3 Sentry(sdt) x16 guilds
    HF: x1 Descry Stronghold (saying it again all is max lvl)
    Plunder bonus from allies on hitting haunt
    Before nerf: 18.8m After nerf: 15.4m
    (All numbers rounded)
    To test I took down one guild and put up a SOS and maxed it.
    Plunder bonus from allies: 15.6m So about a .2m gain

    Took down remaining 19 guilds on LL and put up lvl 3 SOS so a total of 22 SOS
    Plunder bonus from Allies: 20.3m

    I didn't get a chance to change up my HLs because I ran out of gold. I might do it later on depending on if other ppl post better threads than mine. I think this is better because my new Ally plunder is better than before. Plus SOS have higher stats so the final payout is also much higher. Tell me what you think and if this is better or worse.
     
  2. Reserved
     
  3. I'd suggest making a comparison between unloads with before and after a guild has been swapped out. Attacks against ebs can lie about which is actually making more total plunder. I know when I swapped out my guilds long ago that the total plunder was wiggly the same until I got over the hump, then only went up from there.
     
  4. *roughly the same, not wiggly. Not sure where that came from lol
     
  5. All I know is that I added 7 t6 spy an 3 attack before swapping out my lowlands to SOS an my hit an end plunder has went up considerable amounts.
     
  6. "Wiggly"  I may have to use that in the future!!!

    Lvl4 guild allies bonus has now dropped below any T3 attack build and it's always been lower than SoS. Problem is that SoS puts you on the plunder curve quickly so Total Gold drops soon into your conversion. What this means is you should hit bigger EBs to keep that wiggle out of your plunder!
     
  7. Wiggle... Lol
     
  8. I had 3 CoE level 3, 1 Castle level 3, 36 Guilds level 4. Plunder (for Black Friday 50% increased gold on Haunting:The Escape) was 90m. I now have 3 CoE level 3, 1 Castle level 3, 11 SoS level 3, 25 Guilds level 4. My plunder is 84.5m. It went to 80, so it's started going up again. Multiply the plunder by .66 to get the normal Haunting: The Escape plunder, and then multiply that number by .33 to get just an average Haunting plunder.
     
  9. Read mystics thread its now on 1st page
     
  10. 1CoE lvl3, 2TL lvl3, 1castle lvl3, 41 Guilds lvl 4
    AB from Smoke - 69m with EE lvl2
    Replaced 7 guilds with SoS lvl1
    AB from smoke - 73m with ee lvl2

    I wont bother upgrading my SoS for personal reason. Just make remaining guilds become SoS.
     
  11. Yeah SoS puts up plunder quite a bit now, it's awesome!
     
  12. It's good, but a table or a comparison chart would be great
     
  13. sos ally bonus is godly now,

    23 SoS lv3
    14 Guilds lv4(soon to be SoS lv3)
    1 Titans Lair lv3
    2 Hatchery lv2
    1 elvin temple lv1

    106.3m a hit on x4.5 hte (lv 3 ee)
    Yesterday as only hving 2 sos i onl made 88m a hit
     
  14. Lvl one SoS offer more plunder than lvl 2-3.
     
  15. Seriously drop the subject after 20 threads and some much rage devs aren't changing it back
    If anything they have bucket fulls of noob tears
     
  16. SOS always had better plunder than Guilds even before the nerf. But u need 16 and above to see a diff
     
  17. But it gotta be level 3. I converted before the nerf. And I can see that there's an increase in plunder. But however idk why. Even though I change 24 guild to sos but my end reward never increased. Before the nerf