This idea will be very simple... With shards event,devs probed that they can add one % of plunder to the equips. Blood rains brought % of plunder over ebs,which is a little problem for small players if they cant do one of the hardest ebs(tgl,tt,tsg,ss...) to get the max spell. In wars there is the Estoc Edge spell,that now players have to renovate to avoid to loose it. Well,here is the idea: To ad this spells to the equips,old and new,in the way that in max enchant(if the max spell of br is 15%) you get it in one equip or completing the set you get a 1,25% for every equip.theyd start this % in a 0.45 every one...same could affect with Estoc Edge and PVP equips... This could help better all the community increasing the gold for new players and smalls as old players. I dont know if some player suggested this before,but if its so i support him adding this thread... Enjoy the game
In place of doing ebs,wars,etc...the % of gold got should be in the equips...same oportunities for all...Removing the spells
I'm pretty sure Ee is a spell to help those who war to make up for the plunder lose from towers ._. But on a side note, I do think it'd be a good idea to have plunder bonuses if you have the complete set of equip from that series. Would be interesting to see. Ex: All 12 scrag equip. All 12 equips from a war season. Etc.
For wars would be the same...if the EE has a 25% plunder bonus...this bonus would be distribuited in the war sets so would be more interesting for future war players too
I do not quite understand. You do not like the blood rains bonus because it is unfair to little accounts and your proposal is to move the bonus to equipment that little accounts have even less of a chance obtaining. You specifically sited tgl. To get the blood rains bonus you need to hit the eb once, i am pretty sure no one ever got the equipment from tgl with just one hit. The only advantage i see is that the bonus would not wear off but i think that would go against the purpose of the blood rains which is to promote doing various ebs
The idea is that the bonus is in equips independientment of the equip that you get or not ...if you have the cotd shield but no tgl bow you can have it anyway...i think that is more fair for all players...in this way if you complet the set of the 12 pieces youd get the max % in plunder...if you have to enchant pieces in the point that you upgrade one level youd increase the plunder too... the first idea is once that you have the 12 pieces and max enchanted if they can be enchanted,you get the max %