fix ee wars

Discussion in 'Ideas + Feature Requests' started by Spilatch, Nov 7, 2013.

  1. Fix ee wars
     
  2. More effort
     
  3. I nornally dont post forums,but for this well thought out and extensive thread,I had to...support
     
  4. But really devs, since you cannot be a consistently winning teams without LB and GH , and if you face those two you cannot get plunder from them , I really think a point based system needs to be put into effect either in place of or along with a plunder score system.

    For example we could use 3 points for successful attack, 2 for assassinate and steal and 1 point for scout. Sort Of like fencing in a way. Imagine If although I can't plunder a GH or LB that I could still gain points from them that could effect outcome of war? Knockouts could still be there and verything else I guess, but plunder does not make sense as a measuring stick in these wars when the two main players cannot be plundered , again LB AND GH. also large hansels main purpose is assassinating , they are usually low plunder, but their main purpose is not plunder/attack, is my point , so how can measure their performance , or contribute to war?

    Check out the point system! His way I still get point off of GH and LB without actually being able to hit them.