*UPDATE 11:49am PDT July 12* We are allowing people to equip/unequip now. We are still working on the matchup system. We will have a new system ready for Saturday as we are still testing our current iteration. We'll keep you posted on this thread. Apologies that the above update was not clear. War 1 this morning will be using the original matchup algorithm while we test the current iteration of the matchup algorithm. 1 hr wars will be limited to 1 crystal. * *IMPORTANT* we have also restricted member participation to a range of 26 to 29 members. Test wars WEEK 6 We will announce the matchup type and formula Thursday morning but we wanted to get you the schedule earlier so here it is. *Estoc Edge will be awarded as before. 1 level earned for winning, 1 level lost for losing. You will still lose a level if you leave your clan * Mithril will still be rewarded for winning. * No Rancor levels will be awarded Schedule Signup: 3-6 hours prior to War Start Time. This varies based on how close the wars are together. Matchmaking: 2 hours prior to War Start Time (Must sign up before this, rosters lock at this point) Activity Lock: Approximately 1 hour prior to the earliest War Start Time Start Time: This can vary up to 15 minutes. This will be reflected in your war timer. Wars will be a mix of 1 and 2 hour wars. Here are the KO and duration variations: 2 hour war, 13 minute KO but players can come out 5 minutes early 1 hour war, 13 minute KO but players can come out 5 minutes early 1 hour war, random KO time between 8 and 13 minutes War 1 1 hour war, 13 minute KO but players can come out 5 minutes early (advantage) Friday PDT - Friday - 1pm-1:30pm EDT - Friday - 4pm-4:30pm GMT - Friday - 8pm-8:30pm SGT - Saturday - 4am-4:30am War 2 1 hour war, random KO time between 8 and 13 minutes Friday PDT - Friday - 8pm-8:30pm EDT - Friday - 11pm-11:30pm GMT - Saturday - 3am-3:30am SGT - Saturday - 11am-11:30am War 3 1 hour war, 13 minute KO but players can come out 5 minutes early (advantage) Saturday PDT - Saturday - 7am-7:30am EDT - Saturday - 10am-10:30am GMT - Saturday - 2pm-2:30pm SGT - Saturday - 10pm-10:30pm War 4 2 hour war, 13 minute KO but players can come out 5 minutes early (advantage) Saturday PDT - Saturday - 7pm-7:30pm EDT - Saturday - 10pm-10:30pm GMT - Sunday - 2am-2:30am SGT - Sunday - 10am-10:30am War 5 Sunday 1 hour war, random KO time between 8 and 13 minutes PDT - Sunday - 4am-4:30am EDT - Sunday - 7am-7:30am GMT - Sunday - 11am-11:30am SGT - Sunday - 7pm-7:30pm War 6 2 hour war, 13 minute KO but players can come out 5 minutes early (advantage) Sunday PDT - Sunday - 1pm-1:30pm EDT - Sunday - 4pm-4:30pm GMT - Sunday - 8pm-8:30pm SGT - Monday - 4am-4:30am
Re: Estoc Trials - Test Wars - WEEK 6 Sweet 1hr blitz wars! Fun fun! Now to see what they changed this week with the match making and BFE on Thursday!
Re: Estoc Trials - Test Wars - WEEK 6 Sorry but I don't see it in your OP devs, but are we to assume 1 xtal for 1 hr wars, 2 xtals for 2 hr wars?
Re: Estoc Trials - Test Wars - WEEK 6 So 1 hour war is still 1 xtal and 2 hours war 2 xtal?I'm asking as it's not shown. Just wanna make sure.
Re: Estoc Trials - Test Wars - WEEK 6 After matchup, is allies and land locked or is it possible to buy sell allies and upgrade land after matchup but not allowed during war? Heard of new rules by devs but not sure what is the rules with the new wars.
Re: Estoc Trials - Test Wars - WEEK 6 Anyway devs said they will reveal more tomorrow about the war regarding xtals etc. today was only about war schedules.
Re: Estoc Trials - Test Wars - WEEK 6 Definitely the best combination of wars to date. Both 1 & 2 hour wars and a longer KO time ( much better than than 5-10 mins ). Lets hope the GH exploit and or BFE is figured into matchup algorithim and i finally feel these test wars are moving forward. Please consider lowering the number of people required for wars 3 & 5. It can be difficult to get numbers for these wars. My suggestion would be 20-23.
Re: Estoc Trials - Test Wars - WEEK 6 20-23 Is a good number most clans have a sub clan so more people will end up warring. Something for devs to consider
Re: Estoc Trials - Test Wars - WEEK 6 I'm just curious how many people really like the 5 minute window? Can we have posts on here about it ..... If its the majority then ill give up on it but seriously I think it's too long 1-2 minute window is more then enough IMO
Re: Estoc Trials - Test Wars - WEEK 6 I agree the 5 min window needs to be reduced. This would prevent the war from turning into turtle wars.
Re: Estoc Trials - Test Wars - WEEK 6 Curious to know everyone's opinion. Has the random ko made any difference in how competitive the wars been?
Re: Estoc Trials - Test Wars - WEEK 6 The random ko times suck. Why don't you just make it like you use to with some 1 hr wars mixed in. Players are not in favor of all your crazy changes
Re: Estoc Trials - Test Wars - WEEK 6 The 5 minute advantage window is simply too large. There have been countless people who have expressed this opinion. 15 minute ko time with 2 minute advantage (i.e. you can come back anytime after 13 minutes) seems like the most reasonable compromise.