Estoc Trials - Test Wars - Week 11 - Wars 5 and 6

Discussion in 'Wars' started by admin, Aug 18, 2013.

  1. War 5
    Sunday
    2 hour war, 15 minute KO but players can come out 5 minutes early (advantage)
    PDT - Sunday - 4am-4:30am
    EDT - Sunday - 7am-7:30am
    GMT - Sunday - 11am-11:30am
    SGT - Sunday - 7pm-7:30pm

    Signups: 24
    No Matches: 2

    Under World Revolution, No Match Found we attempted to match you based on your combined stats, BFA and BFE but the hit ratio would have resulted in poor matchup.

    War 6
    2 hour war, 15 minute KO but players can come out 5 minutes early (advantage)
    Sunday
    PDT - Sunday - 1pm-1:30pm
    EDT - Sunday - 4pm-4:30pm
    GMT - Sunday - 8pm-8:30pm
    SGT - Monday - 4am-4:30am

    Signups: 39
    No matches: 3

    Under World Revolution and THE Q ARMY we attempted to match you based on your combined stats, BFA and BFE but the hit ratio ended up being too low for a good match.

    New Age you were the odd man out in the matchup.
     
  2. We got matched up against nwocb, in what way is this a fair matchup. Your hit ratio thing is messed up. Sure we can hit them but it won't be successful, whereas there hits on us will be a guranteed success
     
  3. This hit ratio is terrible. Absolutely terrible.
     
  4. I'm not sure what is going on with the match ups this weekend but something is not right. We have pulled RH on 3 consecutive occasions despite the disparity between bfe etc. We have not faced them before and our rosters have not much changed, I realise these are still tests but something is not right here. you need only look at the wars to see that.
     
  5. WOW DEVS THANKS A LOT FOR THE MATCH UPS! With all due respect to the opponents we have faced this weekend and the past few weekends, most, if not all of them were much bigger in terms of size and bfa than us all thanks to your so called "system". And yes we have always tried hard to put up a good fight no matter how big the disparity between us and our opponents but matching Dragons Sanctuary against NWoCB is the final straw for us. They are stacked up with numerous LB players so why don't you devs show us how it is possible for us at Dragons Sanctuary to win this war? And yes we are boycotting the war with all due respect to NWoCB as we feel that it is better to take a 2 hour break from KAW for once than to waste 2 hours trying to achieve something that's impossible. SO much for spending weeks trying to solve the ee problems. Off to the beach for 2 hours now! Congrats to NWoCB on the win!
     
  6. Lol you started wrong war by mistake and quickly changed it! 'You have issued a war challenge and it was timing done from 30 mins then you deleted it and restarted - anyone else see it? Was at the war - 1 hour mark?
     
  7. Support DragonCode and Hulk
     
  8. support dragoncode and hulk :roll:
     
  9. I am also highly disappointed with the matches for Dragons Sanctuary this weekend, whether we were bigger or they were. It's difficult going through a brick wall.

    And it's obvious our clan isn't the only one. We all love our wars, but please, give us match ups that both sides can enjoy and that are not so out of range from each other that one side barely has (if any) a fighting chance.

    Supporting my clannies 
     
  10. On the way to beach, I was counting the combined stats of both roster between NWoCB and Dragons Sanctuary. Not that we would even want to check how much BFA NWoCB has compared to ours, just based on cs alone, the cs gap is 493m vs 326m. No point guessing which side we are on. 167m CS different :)
     
  11. Kaw Admin

    Not sure what you guys are trying, but the 5min KO advantage does hide a lot of miss matches.

    Why not go back to basics?
    A TS (True Strength) Rating = raw stats BFE(adjusted to stats, which gives BFE an advantage cause its static) BFA (same as BFE - adjusted to raw stats -still an advantage cause static as well)

    Give each player a TS rank add up all players in war and have a clan strength. Match up clans closest to their strength and have prestige be the tie breaker.

    It's a crime how you have not addressed Guild Hansel Builds - RH plays over 50% with them, that advantage is a joke... Either eliminate guilds from highlands (easy fix the shouldn't have been allowed up there in the first place), or make guilds pay out more when defeated.

    All this DTS/DTW is just a way of not tackling problems head on. You have whole clans deciding not to war their matchups - save EE wars as they are great. You need to be straight forward with rankings and how they are determined in order to answer questions to your customers in a way they can see you are trying to work for them. Right now it appears your trying to solve geometry problems using astro physics and differential calculus.
     
  12. Has anyone else got it yet.

    DEVS DON'T LISTEN

    And if they did they remover this stupid dts/dtw failure
     
  13. Absolutely no way we can go into season 2 without some work done on the matchup system.

    DS vs NWoCB? C'mon devs, u gotta do better than that. Pathetic.

    Solution? Give kingdoms appropriate rank score, and make it transparent. Base it on true strength at 50% troops, and lock BFE/BFA at set values upon casting. Even include bonus effcts from propacks etc. Everyone gets a strength score, and the sum of those are the clan strength for matchup. Prorated to top kingdom (eg Redstar being 1000), everyone can see where they stand.

    Establish 3 warring tiers which slightly overlap.
    Tier 1: under 100
    Tier 2: 50 to 250
    Tier 3: over 200

    And while ur at it, use that method for overall rankings (we all know winning actions means nothing).

    IMO, Get a workable solution or shut it down.
     
  14. Devs,

    Overwhelming wins or losses are no fun for either side.

    11 weeks of beta testing has resulted in failure to improve your EE system.

    Solutions by posts, emails and feedback from hundreds of players have filled your inboxes and yet, we the paying public continue to be frustrated by the lack of results and more so, gaming satisfaction.

    I support this next step by joining the growing numbers of players voicing our concerns in this forum.
     
  15. The resulting match-up for war#6 for Dragons Sanctuary is pure BS --> boycotting war (w/ all due respect to NWoCB).

    How many more posts / weeks before an appropriate corrective action is put in place ?
     
  16. Lol they won't listen. Ds think that's bad check battlegrounds.
     
  17. Lol you got it love this matchups devs are messing up big time
     
  18. I think the advantage time out of KO gives a fun and engaging element to wars that were missing in season 1.

    With that said, that's the only thing that IMO has been good with these trials. Set times don't keep you on your toes and let people leech off the hard work of others. Advantage makes it so everyone has to be a key player. It also gives you more strategy to xtals and harder to tell if and when people use them!

    But devs, kaw_admin, whomever is not reading our complaints. Stop this hit ratio matchup fiasco. And get rid of dtw/dts unless you plan to lower the hit gap of players. A 20mil CS player shouldn't be able to hit a 5mil CS player but according to your mechs they can. 15mil CS hit gap. A little unfair if you want to use hit ratios and dtw/dts.
     
  19. the upside is starry_night finally gets to take a shower with this much needed break from kawcommanding :roll: :mrgreen: