For this weekend, we will continue to provide the hit ratio and build/ally strength distribution breakdowns. War 5 Signups: 23 No Matches: 3 Hit Ratio between matchups * Higher the better. We will throw a no match at 0.75 or lower. Build/Ally Strength Differences between matchups * Lower the better. We will throw a no match at 0.30 or higher. No Matches Tgia ReBorn you were odd man out in the match up. ZAFT Destiny and WarLoR - You were the 2 STRONGEST clans to sign up and were each other's only possible matches. However, the hit ratio between the two of you was too large for our threshold. War 6 Signups: 48 No Matches: 4 Hit Ratio between matchups * Higher the better. We will throw a no match at 0.75 or lower. Build/Ally Strength Differences between matchups * Lower the better. We will throw a no match at 0.30 or higher. No Matches Deadly Assassins Guild, Riders of the Apocalypse, Wolves Reborn, and No Talent you could have matched with each other based on build strength but your the hit ratios between all of you were too low for a match. *Notes* - Notices have been fixed. - We have plans in place to address both Guild Hansel and equipment imbalances, and will announce these in the near future. These fixes are meant to complement this new way of matchmaking.
Kaw, could you reduce the requirement for war, had issue to have 26 player which lead doing 1 war a week. Kindly try to reduce the requirement of the war abit or try to make different war range , like 21-25 and 26-30 which will allow most of us to war with our best player instead of adding our low alt to meet yours high requirement
Kaw can you hire a new guy to create threads? Or at least double check them? Lets see the past 2 threads you've posted have had errors in them. This one holds multiple bb codes fail and Warlor? Zaft? Weakest clans?
Got some good matched but new system appears to decrease no matches with increased poor matches. Top leaderboard players do have big effect on play, seem less effect on this match system.
Well now the guild hansels cant make 50-60m a hit on big hansels.they cannot hit more than 4-5m cs.why complain about guild hansels?
I like what you guys did with BFA/BFE last week. Don't understand the increase in required members and again the new changes this week. Stick with what u did prior to this week.
hey kaw admin i only have 1 complaint during war i could scout guild hansels but couldn't attack them to ko them also heavy builds i can scout but cant hit?? can u take off the defender to weak or defender to strong thing?? its really unfair especially when ur trying to sko
Yes!!! I agree with arigoth!! I think maybe someone should start a forum topic to see how many people are not getting a chance to war. maybe the devs dont think its so many when it could be a huge margin. especially with testing when they are relying on constructive feedback from the whole kaw community
We had guild hansels that could hit us, but returned dtw when we tried to hit them. Thats just not right. So all above, not sure what your talking about, and perhaps you should look at my build before making comments.
Devs not only did you BB code fail on computer you got our clan name wrong. It's no talent - no future