Dear Devs, Firstly thanks for the new equipment no doubt you are still reading through the small number of complaints circulating re this new equipment. Let's take stats aside for the time being. Clearly many are disappointed with the stats but that is to be expected. I think the whole KaWmunity got a little carried away with their expectations on what the stats would be This thread however is 100% about enchanting this and future equipment. I've just spent over 120 inferno and similar aqua getting the ice tail up to lvl 9. However it simply will not budge past 9. It either fails and stays at 9 or drops to 8 then back up to 9 then bk to 8 then 9 then 8 then 9 etc etc etc...you get the picture and I hope feel the frustration. So I ask all my fellow KaWers to join me to ask ever so politely that the Devs change this game mechanic and allow a 100% success rate on enchanting. But just like the Mith enchantment mechanic change last year they charge more for this 100% success rate That way the Devs protect their income for peeps who wish to purchase inferno and aqua but also placate and in fact make a change to the game that will surely please their loyal and supportive gamers immensely Yes? Over to you all Thanks
I approve this however the equip sucks and i think devs should so something about it because all of players have spent tons of xstals and this is just frustrating..and also i was hoping for a achievement
I dont think enchantment must succeed every time. I do think it should be successful more often...significantly more ofren. i have always thought that equip should never drop level(s). I have seen people leave the game over equip reset frustration. It is an entirely negative function imho.
130 inferno to get my moth shield from level 1 to 3. It never went past level 4 and kept dropping. Time for change plox
I am deeply upset by the stats of this new equip. I got my hopes up massively thinking my prizes were gonna be awesome and they just ain't... If that wasn't enough I tried to enchant the sword today and I got 7 straight fails clearly I'm not liked... I fully support this as I will never get anywhere with them otherwise
@Carnage. There's always one. Only kidding Carn. Surely a significant increase in aqua and inferno cost is penalty/risk enough? At the highest levels I think most would be happier even if the cost was considerable vs what it currently is. Besides there is risk and then there's constant fails over and over and over. I mean you can't agree that 140 inferno (as someone posted earlier) to get a piece of equip up to lvl 3 or 4 is a fair risk? Surely?
Equip fail rate is ridicoulse, devs r u kidding, plz fix/ all the mony and time i spent getting it,what a dissapointment.