EQUIPMENT GUARANTEED ENCHANTMENT...Discuss

Discussion in 'Strategy' started by Adonis-ICE_MaCHiNE, Jan 15, 2014.

  1. Dear Devs,

    Firstly thanks for the new equipment no doubt you are still reading through the small number of complaints circulating re this new equipment. 

    Let's take stats aside for the time being. Clearly many are disappointed with the stats but that is to be expected. I think the whole KaWmunity got a little carried away with their expectations on what the stats would be

    This thread however is 100% about enchanting this and future equipment. I've just spent over 120 inferno and similar aqua getting the ice tail up to lvl 9. However it simply will not budge past 9. It either fails and stays at 9 or drops to 8 then back up to 9 then bk to 8 then 9 then 8 then 9 etc etc etc...you get the picture and I hope feel the frustration.

    So I ask all my fellow KaWers to join me to ask ever so politely that the Devs change this game mechanic and allow a 100% success rate on enchanting. But just like the Mith enchantment mechanic change last year they charge more for this 100% success rate

    That way the Devs protect their income for peeps who wish to purchase inferno and aqua but also placate and in fact make a change to the game that will surely please their loyal and supportive gamers immensely 

    Yes?

    Over to you all
    Thanks
     
  2. 100% agree
     
  3. I approve this however the equip sucks and i think devs should so something about it because all of players have spent tons of xstals and this is just frustrating..and also i was hoping for a achievement
     
  4. 100% agree also :)
     
  5. Do it Devs!!!
    100% support
     
  6. well put icey  agree
     
  7. I dont think enchantment must succeed every time. I do think it should be successful more often...significantly more ofren.

    i have always thought that equip should never drop level(s). I have seen people leave the game over equip reset frustration. It is an entirely negative function imho.
     
  8. 130 inferno to get my moth shield from level 1 to 3. It never went past level 4 and kept dropping. Time for change plox
     
  9. Why can't I post
     
  10. I am deeply upset by the stats of this new equip. I got my hopes up massively thinking my prizes were gonna be awesome and they just ain't... If that wasn't enough I tried to enchant the sword today and I got 7 straight fails clearly I'm not liked... I fully support this as I will never get anywhere with them otherwise
     
  11. Support
    But the devs. Must increase the required stuff exponentially each lev up
     
  12. No. There must be a risk. It will be too easy.
     
  13. @Carnage. There's always one. Only kidding Carn. Surely a significant increase in aqua and inferno cost is penalty/risk enough? At the highest levels I think most would be happier even if the cost was considerable vs what it currently is.

    Besides there is risk and then there's constant fails over and over and over. I mean you can't agree that 140 inferno (as someone posted earlier) to get a piece of equip up to lvl 3 or 4 is a fair risk? Surely?
     
  14. Agreed for years devs have always refused. Enchants and high fails destroy the game
     
  15. support. Good point adonis
     
  16. Ppl. Start getting ur clans to sign this. Need more voices to be heard.
     
  17. Equip fail rate is ridicoulse, devs r u kidding, plz fix/ all the mony and time i spent getting it,what a dissapointment.