eliminate 15 min startup for epics

Discussion in 'Ideas + Feature Requests' started by TFE_Pattus_TFE, Dec 12, 2013.

  1. The 15 min is a waste of productive time for larger clans. It should be optional.

    Thanks
     
  2. *thumbs up
     
  3. I support this 100%
     
  4. It waste time we do not need to prepare for an EB like we do for wars
     
  5. Totally agree I hate the 15 mins start
     
  6. I agree total waste of time!
     
  7. Complete and total agreement
     
  8. But why? If u unloaded at 2% in an eb, u finished it, but got no troops.. How will you regen so quickly?
     
  9. Bry people log on and off ALL THE TIME. If your clan does 1hr haunts they are wasting 20% of their time.
     
  10. There's a reason the 15 minutes exists. It forces bigger kingdoms into bigger EBs and same for clans. the reason you listed (1 hr haunts) is the very reason the developers wanted the 15 min start time...to force you to do things like sleeping giant when you get too big for haunts.

    It'd be silly to see a huge clan do back-to-back depraved....one every single minute. It would also be very taxing on the system they have set up.

    Devs will never go for this, even though when I'm on 15 min break at work and see 14 minutes left on a timer, I cannot help but sigh.
     
  11. I like this idea. It should be an option. Most of the bigger clans don't need the 15 min regen time.
     
  12. It can be useful to regain troops for bigger EB'S but I agree as bigger clans may want to use.
     
  13. May want to use it
     
  14. Support!!

    5-minutes would be better, much better