Hey KaW, this is a personal project of mine that I want to undertake, I did send an email to the support but got told to post here for review from the devs, great logic I know. Anyway, so what I plan to do is make a sort of calculator that, well, calculates how well you're doing in the eb. The problem for this is that I need the values of the main bars of every eb, but as we all know it shows a %. So I ask you devs, to bestoy on me the values that hide behind the %.
Good base idea but i dont understand how a calculator for it would help anymore then just devs posting how much health was in a main bar. Please explain more.
Basically you put in how much of the eb is left and the time and it'll spit out if you're on track or not, this way you can see how well your clann is doing, if you're getting faster or slower at eb's, or if you need to call the mercs xD
But wouldnt you also have to put in an average of how much damage each person in the clan hitting was doing per x time. Like every hour or so? Or the average of the whole clan damage per hour. Or else i dont think it would come out right cuz each clan can do Jungle warfare but a smaller clan would take longer and a huge clan would take a few minutes or seconds. Or would it just take previous clan data and recognize how your doing compared to last time?
It's going to require lots of work. And you won't get much appreciation for it. I'm only saying this because I've done many similar things and the response to my efforts has been marginal. Most people just don't read into this stuff much. If it takes more than 5 seconds to find an answer, they give up.
would give an answer, damage from the clan doesn't matter. Imagine this, you're doing haunting, you're on the first phase with 1 hour left, it would say something like, you have completed 10% of the eb, you are 3 hours behind schedule.
So pretty much just saying get mercs or more activity? Also alot of effort for something that people can just look at an eb and realize that there behind. Just saying but decent idea just way to much work. Most people probably wont use it.
Cheese I enjoy programming and want something to work on to kill time in my uni labs where I have nothing to do xD
You could find out how much damage it takes to do 1% of damage per EB using one account. Then the rest you just divide by N hours of EB. Sure, it's rough, but it's good enough to get the job done. Now go forth and get to programming.
That is my last resort, I was planning to start on the smaller ebs soon, just the larger ebs I'll have big problems with
who knows, it might only be for the first 5 tiers xD kinda pointless then haha, I just hope the devs will consider my request