Critical

Discussion in 'Strategy' started by Pie, Jan 28, 2013.

  1. I didn't know which category to put this in so I just stuck it in strategy. I basically just have an idea for PvP.

    My idea is to have critical hits. Each critical hit would grant you double (flexible for change... Eg. Triple...) the amount of gold and kill double the amount of enemy troops.

    This would work the same for assassinations (double troops killed), and steals (double gold stolen).

    There would be, let's say, a 1% chance of getting a critical hit. This would make it a pretty rare occurrence but worthwhile.

    This would make PvP a tiny bit more exciting and would reward hitting other players multiple times.

    I'm not sure how you guys are going to react to this idea but I hope I don't get a million pages of hate :lol:

    WBP out 
     
  2. Skeptical but they could go different ways about it say like a mith spell? Or just a raw chance
     
  3. Meh. . . It would revive war in KAW but for how long? People would mainly hit hansels
     
  4. Support if you add in the mith spell
     
  5. Then people would become discouraged to become hansel. Thus dampening spies' current dominance over kaw
     
  6. Isnt the unholy aura what this idea is?
     
  7. Thus making KAW full of attack builds.
     
  8. Woah woah take back support
     
  9. But I was gonna say that this could be passive for all kingdoms without costing mith. That way even smaller kingdoms would also be more inclined to pvp
     
  10. It's 'kingdoms at war', not' kingdoms of let's bloody spy each other to death'
     
  11. Looks like somebody had a run in with a hansel
     
  12. Nope. I've honestly never fought a hansel. But I've never really liked the build tbh
     
  13. This seems like a fun idea, up it to 99% of the time though :lol:
     
  14. I highly doubt that this would get rid of hansels though. On average, if you attacked a hansel constantly just to get a critical, you would get 1 critical every 100 attacks. Is that really worth attacking a hansel for? It'd make no difference whatsoever.

    All I'm suggesting is a little bonus that is pretty rare and that's it... Not something that will completely change the way the game is played
     
  15. I also had a similar idea. But mine involved a full build offload with a certain percent chance success for PvE. PvP much harder to determine the possibility of this being possible due to defence pots, attack pots, stats, bfa all having an effect on each singular action you would normally make. However much this might appeal to me trying to sneak in offloads at work when the boss isn't looking, it won't ever be implemented into the game by the devs, therefore it's rather pointless for me to support.

    No Support
     
  16. What's next? Combo hits with bonus?
     
  17. So if its not worth attacking a hansel for the critical bonus..

    Why the **** would it be worth hitting another player??


    This serves no use and will never happen.
     
  18. As I say, it's just a SMALL thing that would be nice to see once in a while. It's not meant as a game changer -.-