So I've seen a lot of threads about PvP in this forum, and the solution seems kind of simple, for out of war PvP the stat gap for being able to hit another players should be narrowed, and should also take into account BFA and BFE. That way you wouldn't get people with complete +10 equips farming someone with no equips and 5x less stats than them. Also there should be some reward to it, cause really, PvP is quite pointless, you hit someone a few times and make say, 100m, they hit you back once and you lose 200m, so, really no point to it cause you both just lose gold in the end. So there should be some sort of reward system in place, a small % drop for something or just a better gold system in place, then of course you have people making alts and farming themselves, which is why the stat gap needs to be tightened, and then there should be some sort of penalty for losing. Then of course there's pots, it's an endless cycle really, so many things that need to be cleaned up to bring purpose to out of war PvP. What do you think needs addressing? Do you like the system as it is now? Do you think the devs give a dam? Discuss.