Current events have reduced clan loyalty(generalisation) people leave clan to go for better quicker ebs and hte etc and also the events are getting very repatative So here is a new idea....have a clan event Details: At start there are 24 hrs to cast a certain spell in the clan you wish to help with event You only get items from hitting ebs in that clan Some problems and their solutions: Big clans will get way more items..let them. It is basically the same as now but while certain clans try to compete for top spot your clan can still go for a certain target But say a clan does want to aim for top and doesn't want to run b2b hte or asof then?...that's why there would be PvP and clans can opt 15 of their members for ll war which get put in a separate clan on match up. Also indi wars can still earn items PvP exploits? While hits in same clans wont be allowed it can still be exloited on ALTs. That's why there would be clan hit limit on a certain person Pvp is still exploited anyway Rewards: A clan banner Various categories giving various increase in % bonus to members Individual rewards of silver bars etc So what do you think? This idea is essnetialy trying to promote clan loyalty
Support But devs might lose money - dunno how hte clans will work Can a clan kick someone who cast the spell in their clan? Could be awkward
Nice idea. I definitely think they need to promote clan loyalty more. However, I know there are some people who like to jump between several different clans, helping out and visiting friends. This would restrict them. So maybe there could be two parts to the event: the normal individual part and a clan participation part. It could either be you can only participate in one path or even both.
If a member is dropped their spell would deactivate they can cast spell elsewhere but can not get full rewards this is so a player doesn't annoy clan just to go to a better one and also if the kick is unfair they still get rewards
how about 50% items given from other clan ebs? Plus make it like a 12 day event...ppl can stay that long lol And sorry don't really wanna support the individual part this whole idea is about working together
How about something like a spell that gives a 50% increase in drops for event token? That you could only cast once during event or once a week and that would be dropped when you leave clan you casted in or were kicked
Wasn't thinking about making it something that was bought but yh, and give it a fairly low price like 10-15nobs so that non paying players can still cast Just realised that this whole clan loyalty thing would really suck for mercs