check in system

Discussion in 'Ideas + Feature Requests' started by renamed1124, Oct 11, 2014.

  1. Ok, so i did the indy war 28. It was going good until our opponents were all SKO'ing but all our actives were up. Took us awhile to figure out who was the leak because we were busying updating ca, scanning ups and downs, and making calls.


    So at the end of the war we found out it was
    "lil bestman lil"

    So heres what i what i was thinking about.


    Why dont the devs make a check in system ?

    There should be a "Check In" button in Clan > Manage.

    Check in would be grayed out until the last 10 minutes of prep time before war starts. Once the war timer reached 10:00 is when the check in button will turn yellow and allow players to become active in war.


    Players that dont check in within those last 10 minutes will be counted as inactive in war and will not be able to be hit.

    This system can benefit players in wars in many ways.

    - Inactives wont leak due to opponents not being able to hit them.

    - Inactives will still receive the broken sword spell which disables them to war.

    - Inactives can be indentified easier


    I think this should be implemented. This is an idea and ideas are meant to be improved and/or changed.

    - Del
     
  2. We won didn't we?
     
  3. Great idea, much support
     
  4. Great idea, though it still won't stop those who throw the match purposely, or those who go inactive after the first five minutes. It would still be helpful though.