Chaos Wars Schedule (January 13 - 19)

Discussion in 'Past Events' started by [ATA]Grant, Jan 9, 2014.

  1. Hello everyone,

    I wanted to start off by thanking you for your patience while we've been working on fine-tuning the war schedule to reduce the number of no-matches and increase participation which ultimately results in better wars all around.

    We've taken your feedback into account and have brought back 20 Player Rosters for our more popular times (1pm and 7pm PST), and 2 Hour Wars over the weekends. We've also made a slight tweak to the order in which wars take place, starting each day with the 12:00am war, instead of ending with it.

    Keep in mind that we're going to continue to evaluate the war situation as time goes on so please do continue to share your feedback with us.

    MONDAY

    War #1 (war down under)
    Duration: 60 Minutes
    Type: Random
    KO: 7 to 13 minutes
    Health Crystals: 1
    Hit Restrictions: Turned ON (you can't hit people outside of your strength range)
    Roster Size: 11
    PST - Monday- 12am
    EST - Monday - 3am
    GMT - Monday - 8am
    SGT - Monday - 4pm
    AEDT - Monday - 7pm

    War #2
    Duration: 60 Minutes
    Type: Random
    KO: 7 to 13 minutes
    Health Crystals: 1
    Hit Restrictions: Turned ON (you can't hit people outside of your strength range)
    Roster Size: 11
    PST - Monday - 6am
    EST - Monday - 9am
    GMT - Monday - 2pm
    SGT - Monday -10pm

    War #3
    Duration: 60 Minutes
    Type: Random
    KO: 7 to 13 minutes
    Health Crystals: 1
    Hit Restrictions: Turned ON (you can't hit people outside of your strength range)
    Roster Size: 20
    PST - Monday - 1pm
    EST - Monday - 4pm
    GMT - Monday - 9pm
    SGT - Tuesday - 5am

    War #4
    Duration: 60 Minutes
    Type: Random
    KO: 7 to 13 minutes
    Health Crystals: 1
    Hit Restrictions: Turned ON (you can't hit people outside of your strength range)
    Roster Size: 20
    PST - Monday - 7pm
    EST - Monday - 10pm
    GMT - Tuesday - 3am
    SGT - Tuesday - 11am


    TUESDAY

    War #5 (war down under)
    Duration: 60 Minutes
    Type: Advantage
    KO: 7 to 13 minutes (you can come out 6 minutes early)
    Health Crystals: 1
    Hit Restrictions: Turned ON (you can't hit people outside of your strength range)
    Roster Size: 11
    PST - Tuesday - 12am
    EST - Tuesday - 3am
    GMT - Tuesday - 8am
    SGT - Tuesday - 4pm
    AEDT - Tuesday - 7pm

    War #6
    Duration: 60 Minutes
    Type: Advantage
    KO: 7 to 13 minutes (you can come out 6 minutes early)
    Health Crystals: 1
    Hit Restrictions: Turned ON (you can't hit people outside of your strength range)
    Roster Size: 11
    PST - Tuesday - 6am
    EST - Tuesday - 9am
    GMT - Tuesday - 2pm
    SGT - Tuesday -10pm

    War #7
    Duration: 60 Minutes
    Type: Advantage
    KO: 7 to 13 minutes (you can come out 6 minutes early)
    Health Crystals: 1
    Hit Restrictions: Turned ON (you can't hit people outside of your strength range)
    Roster Size: 20
    PST - Tuesday - 1pm
    EST - Tuesday - 4pm
    GMT - Tuesday - 9pm
    SGT - Wednesday - 5am

    War #8
    Duration: 60 Minutes
    Type: Advantage
    KO: 7 to 13 minutes (you can come out 6 minutes early)
    Health Crystals: 1
    Hit Restrictions: Turned ON (you can't hit people outside of your strength range)
    Roster Size: 20
    PST - Tuesday - 7pm
    EST - Tuesday - 10pm
    GMT - Wednesday - 3am
    SGT - Wednesday - 11am


    WEDNESDAY

    War #9 (war down under)
    Duration: 60 Minutes
    Type: Advantage
    KO: 7 to 13 minutes (you can come out 6 minutes early)
    Health Crystals: 1
    Hit Restrictions: Turned ON (you can't hit people outside of your strength range)
    Roster Size: 11
    PST - Wednesday - 12am
    EST - Wednesday - 3am
    GMT - Wednesday - 8am
    SGT - Wednesday - 4pm
    AEDT - Wednesday - 7pm

    War #10
    Duration: 60 Minutes
    Type: Advantage
    KO: 7 to 13 minutes (you can come out 6 minutes early)
    Health Crystals: 1
    Hit Restrictions: Turned ON (you can't hit people outside of your strength range)
    Roster Size: 11
    PST - Wednesday - 6am
    EST - Wednesday - 9am
    GMT - Wednesday - 2pm
    SGT - Wednesday -10pm

    War #11
    Duration: 60 Minutes
    Type: Advantage
    KO: 7 to 13 minutes (you can come out 6 minutes early)
    Health Crystals: 1
    Hit Restrictions: Turned ON (you can't hit people outside of your strength range)
    Roster Size: 20
    PST - Wednesday - 1pm
    EST - Wednesday - 4pm
    GMT - Wednesday - 9pm
    SGT - Thursday - 5am

    War #12
    Duration: 60 Minutes
    Type: Advantage
    KO: 7 to 13 minutes (you can come out 6 minutes early)
    Health Crystals: 1
    Hit Restrictions: Turned ON (you can't hit people outside of your strength range)
    Roster Size: 20
    PST - Wednesday - 7pm
    EST - Wednesday - 10pm
    GMT - Thursday - 3am
    SGT - Thursday - 11am


    THURSDAY

    War #13 (war down under)
    Duration: 60 Minutes
    Type: Random
    KO: 7 to 13 minutes
    Health Crystals: 1
    Hit Restrictions: Turned ON (you can't hit people outside of your strength range)
    Roster Size: 11
    PST - Thursday - 12am
    EST - Thursday - 3am
    GMT - Thursday - 8am
    SGT - Thursday - 4pm
    AEDT - Thursday - 7pm


    War #14
    Duration: 60 Minutes
    Type: Random
    KO: 7 to 13 minutes
    Health Crystals: 1
    Hit Restrictions: Turned ON (you can't hit people outside of your strength range)
    Roster Size: 11
    PST - Thursday - 6am
    EST - Thursday - 9am
    GMT - Thursday - 2pm
    SGT - Thursday -10pm

    War #15
    Duration: 60 Minutes
    Type: Random
    KO: 7 to 13 minutes
    Health Crystals: 1
    Hit Restrictions: Turned ON (you can't hit people outside of your strength range)
    Roster Size: 20
    PST - Thursday - 1pm
    EST - Thursday - 4pm
    GMT - Thursday - 9pm
    SGT - Friday - 5am

    War #16
    Duration: 60 Minutes
    Type: Random
    KO: 7 to 13 minutes
    Health Crystals: 1
    Hit Restrictions: Turned ON (you can't hit people outside of your strength range)
    Roster Size: 20
    PST - Thursday - 7pm
    EST - Thursday - 10pm
    GMT - Friday - 3am
    SGT - Friday - 11am


    FRIDAY

    War #17 (war down under)
    Duration: 60 Minutes
    Type: Random
    KO: 7 to 13 minutes
    Health Crystals: 1
    Hit Restrictions: Turned ON (you can't hit people outside of your strength range)
    Roster Size: 11
    PST - Friday - 12am
    EST - Friday - 3am
    GMT - Friday - 8am
    SGT - Friday - 4pm
    AEDT - Friday - 7pm

    War #18
    Duration: 60 Minutes
    Type: Random
    KO: 7 to 13 minutes
    Health Crystals: 1
    Hit Restrictions: Turned ON (you can't hit people outside of your strength range)
    Roster Size: 11
    PST - Friday - 6am
    EST - Friday - 9am
    GMT - Friday - 2pm
    SGT - Friday -10pm

    War #19
    Duration: 60 Minutes
    Type: Random
    KO: 7 to 13 minutes
    Health Crystals: 1
    Hit Restrictions: Turned ON (you can't hit people outside of your strength range)
    Roster Size: 20
    PST - Friday - 1pm
    EST - Friday - 4pm
    GMT - Friday - 9pm
    SGT - Saturday - 5am

    War #20
    Duration: 60 Minutes
    Type: Random
    KO: 7 to 13 minutes
    Health Crystals: 1
    Hit Restrictions: Turned ON (you can't hit people outside of your strength range)
    Roster Size: 20
    PST - Friday - 7pm
    EST - Friday - 10pm
    GMT - Saturday - 3am
    SGT - Saturday - 11am


    SATURDAY

    War #21 (war down under)
    Duration: 120 Minutes
    Type: Classic
    KO: 15
    Health Crystals: 2
    Hit Restrictions: Turned ON (you can't hit people outside of your strength range)
    Roster Size: 11
    PST - Saturday - 12am
    EST - Saturday - 3am
    GMT - Saturday - 8am
    SGT - Saturday - 4pm
    AEDT - Saturday - 7pm

    War #22
    Duration: 120 Minutes
    Type: Classic
    KO: 15
    Health Crystals: 2
    Hit Restrictions: Turned ON (you can't hit people outside of your strength range)
    Roster Size: 11
    PST - Saturday - 6am
    EST - Saturday - 9am
    GMT - Saturday - 2pm
    SGT - Saturday -10pm


    War #23
    Duration: 120 Minutes
    Type: Classic
    KO: 15
    Health Crystals: 2
    Hit Restrictions: Turned ON (you can't hit people outside of your strength range)
    Roster Size: 20
    PST - Saturday - 1pm
    EST - Saturday - 4pm
    GMT - Saturday - 9pm
    SGT - Sunday - 5am


    War #24
    Duration: 120 Minutes
    Type: Classic
    KO: 15
    Health Crystals: 2
    Hit Restrictions: Turned ON (you can't hit people outside of your strength range)
    Roster Size: 20
    PST - Saturday - 7pm
    EST - Saturday - 10pm
    GMT - Sunday - 3am
    SGT - Sunday - 11am



    SUNDAY

    War #25 (war down under)
    Duration: 120 Minutes
    Type: Classic
    KO: 15
    Health Crystals: 2
    Hit Restrictions: Turned ON (you can't hit people outside of your strength range)
    Roster Size: 11
    PST - Sunday - 12am
    EST - Sunday - 3am
    GMT - Sunday - 8am
    SGT - Sunday - 4pm
    AEDT - Sunday - 7pm


    War #26
    Duration: 120 Minutes
    Type: Classic
    KO: 15
    Health Crystals: 2
    Hit Restrictions: Turned ON (you can't hit people outside of your strength range)
    Roster Size: 11
    PST - Sunday - 6am
    EST - Sunday - 9am
    GMT - Sunday - 2pm
    SGT - Sunday -10pm


    War #27
    Duration: 120 Minutes
    Type: Classic
    KO: 15
    Health Crystals: 2
    Hit Restrictions: Turned ON (you can't hit people outside of your strength range)
    Roster Size: 20
    PST - Sunday - 1pm
    EST - Sunday - 4pm
    GMT - Sunday - 9pm
    SGT - Monday - 5am


    War #28
    Duration: 120 Minutes
    Type: Classic
    KO: 15
    Health Crystals: 2
    Hit Restrictions: Turned ON (you can't hit people outside of your strength range)
    Roster Size: 20
    PST - Sunday - 7pm
    EST - Sunday - 10pm
    GMT - Monday - 3am
    SGT - Monday - 11am
     
  2. I think war #1 should read Monday...not Tuesday
     
  3. And war #5 maybe should be Tuesday, not Wednesday
     
  4. In fact there's a few mixed up...I'll stop there and let you review them️
     
  5. Thank you for bringing back 20 person rosters! Mid size builds can be relevant again
     
  6. As mentioned in the post, we've made a slight tweak to the ordering of the wars.

    This means that the 12:00AM War #1 does take place at 12:00AM PST on Monday, followed by Wars 2, 3, and 4. And then Tuesday starts with 12:00AM War #5, followed by 6, 7, 8, and so on.

    This shift helps ensure that players who participate in these wars end up receiving the same type of wars as those participating in later wars that day. This also means that now, War #28 will fall on the Sunday, instead of Monday of the following week.

    I hope this clarifies things a bit more.
     
  7. Kk..my simple logic just followed the #, my bad. Ty for clarification, I should have read the post properly in the first place.
     
  8. Just wanted to point out tht war 13 says friday... on thursday first war :)
     
  9. Or did i read tht wrong... o.o
     
  10. Kawmunity,

    When are we getting shorter ko windows? Please don't ignore me again. This I s legitimate question and kaw_admin said it was happening over a month ago. It should be a config setting that takes 2 minutes to change.
     
  11. U realize u made ever war in USA Tz a 20 man roster?

    Just saying that's not mixing anything that's giving the other Tz's the 11 man stacked wars and the USA 20 man rosters a lot of these newer clans will never make ....

    Don't get me wrong we all want atleast a few 20 man rosters but all = less warring clans = worse match ups = less people doing ee again

    Just saying might not be best choice in the long run ...

    If ur running 2 days a week of random ko and 2 days of advantage ko why not set 1 day of 11 man of each type and 1 day of 20 man rosters of each type that would be mixing it up
     
  12. :lol: more disappointing wars 
    S3 better not be as big of a joke
     
  13. 11 man wars for 2 hours, what why so you can get beat on and sat on for 2 hours instead of 1 hour, it's the match making that should be amended totally took the fun out of warring
     
  14. kaw_community...

    When are you guys going to release avatars?

    I don't mean to complain, but you said you'd launch them a month ago.
     
  15. Not a year ago, last year. Kinda a difference
     
  16. Well this sucks, now it's a pain in the ass again on weekends...
     
  17. Please mix in some 11 man rosters for PST folks. Thanks
     
  18. Is there any chance we could have some GMT wars at 8pm instead of 9pm on a few weekdays?