CHAOS WARS FOR THIS WEEK

Discussion in 'Wars' started by admin, Dec 12, 2013.

  1. From Thursday December 11th

    Please note that you will not be able to perform any actions, including starting the Vanished Paladins EB for 15 minutes after the end of the war from now on.

    War #5
    Duration: 60 Minutes
    Type: Random
    KO: 7 to 12 minutes
    Health Crystals: 1
    Hit Restrictions: Turned ON (you can't hit people outside of your strength range)
    Roster Size: 11
    PST - Thursday - 6am
    EST - Thursday - 9am
    GMT - Thursday - 2pm
    SGT - Thursday -10pm


    War #6
    Duration: 60 Minutes
    Type: Random
    KO: 7 to 12 minutes
    Health Crystals: 1
    Hit Restrictions: Turned ON (you can't hit people outside of your strength range)
    Roster Size: 11
    PST - Thursday - 1pm
    EST - Thursday - 4pm
    GMT - Thursday - 9pm
    SGT - Friday - 5am


    War #7
    Duration: 60 Minutes
    Type: Random
    KO: 7 to 12 minutes
    Health Crystals: 1
    Hit Restrictions: Turned ON (you can't hit people outside of your strength range)
    Roster Size: 11
    PST - Thursday - 7pm
    EST - Thursday - 10pm
    GMT - Friday - 3am
    SGT - Friday - 11am

    FRIDAY

    War #8 (war down under)
    Duration: 60 Minutes
    Type: Random
    KO: 7 to 12 minutes
    Health Crystals: 1
    Hit Restrictions: Turned ON (you can't hit people outside of your strength range)
    Roster Size: 11
    PST - Friday - 12am
    EST - Friday - 3am
    GMT - Friday - 8am
    SGT - Friday - 4pm
    AEDT - Friday - 7pm

    War #9
    Duration: 60 Minutes
    Type: Random
    KO: 7 to 12 minutes
    Health Crystals: 1
    Hit Restrictions: Turned ON (you can't hit people outside of your strength range)
    Roster Size: 11
    PST - Friday - 6am
    EST - Friday - 9am
    GMT - Friday - 2pm
    SGT - Friday -10pm


    War #10
    Duration: 60 Minutes
    Type: Random
    KO: 7 to 12 minutes
    Health Crystals: 1
    Hit Restrictions: Turned ON (you can't hit people outside of your strength range)
    Roster Size: 11
    PST - Friday - 1pm
    EST - Friday - 4pm
    GMT - Friday - 9pm
    SGT - Saturday - 5am


    War #11
    Duration: 60 Minutes
    Type: Random
    KO: 7 to 12 minutes
    Health Crystals: 1
    Hit Restrictions: Turned ON (you can't hit people outside of your strength range)
    Roster Size: 11
    PST - Friday - 7pm
    EST - Friday - 10pm
    GMT - Saturday - 3am
    SGT - Saturday - 11am

    SATURDAY

    War #12 (war down under)
    Duration: 60 Minutes
    Type: Random
    KO: 7 to 12 minutes
    Health Crystals: 1
    Hit Restrictions: Turned ON (you can't hit people outside of your strength range)
    Roster Size: 11
    PST - Saturday - 12am
    EST - Saturday - 3am
    GMT - Saturday - 8am
    SGT - Saturday - 4pm
    AEDT - Saturday - 7pm

    War #13
    Duration: 120 Minutes
    Type: Classic
    KO: 15
    Health Crystals: 2
    Hit Restrictions: Turned ON (you can't hit people outside of your strength range)
    Roster Size: 20
    PST - Saturday - 6am
    EST - Saturday - 9am
    GMT - Saturday - 2pm
    SGT - Saturday -10pm


    War #14
    Duration: 120 Minutes
    Type: Classic
    KO: 15
    Health Crystals: 2
    Hit Restrictions: Turned ON (you can't hit people outside of your strength range)
    Roster Size: 20
    PST - Saturday - 1pm
    EST - Saturday - 4pm
    GMT - Saturday - 9pm
    SGT - Sunday - 5am


    War #15
    Duration: 120 Minutes
    Type: Classic
    KO: 15
    Health Crystals: 2
    Hit Restrictions: Turned ON (you can't hit people outside of your strength range)
    Roster Size: 20
    PST - Saturday - 7pm
    EST - Saturday - 10pm
    GMT - Sunday - 3am
    SGT - Sunday - 11am

    SUNDAY

    War #16 (war down under)
    Duration: 120 Minutes
    Type: Classic
    KO: 15
    Health Crystals: 2
    Hit Restrictions: Turned ON (you can't hit people outside of your strength range)
    Roster Size: 20
    PST - Sunday - 12am
    EST - Sunday - 3am
    GMT - Sunday - 8am
    SGT - Sunday - 4pm
    AEDT - Sunday - 7pm

    War #17
    Duration: 120 Minutes
    Type: Classic
    KO: 15
    Health Crystals: 2
    Hit Restrictions: Turned ON (you can't hit people outside of your strength range)
    Roster Size: 20
    PST - Sunday - 6am
    EST - Sunday - 9am
    GMT - Sunday - 2pm
    SGT - Sunday -10pm


    War #18
    Duration: 120 Minutes
    Type: Classic
    KO: 15
    Health Crystals: 2
    Hit Restrictions: Turned ON (you can't hit people outside of your strength range)
    Roster Size: 20
    PST - Sunday - 1pm
    EST - Sunday - 4pm
    GMT - Sunday - 9pm
    SGT - Monday - 5am


    War #19
    Duration: 120 Minutes
    Type: Classic
    KO: 15
    Health Crystals: 2
    Hit Restrictions: Turned ON (you can't hit people outside of your strength range)
    Roster Size: 20
    PST - Sunday - 7pm
    EST - Sunday - 10pm
    GMT - Monday - 3am
    SGT - Monday - 11am


    (MONDAY)

    War #20 (war down under)
    Duration: 120 Minutes
    Type: Classic
    KO: 15
    Health Crystals: 2
    Hit Restrictions: Turned ON (you can't hit people outside of your strength range)
    Roster Size: 20
    PST - Monday - 12am
    EST - Monday - 3am
    GMT - Monday - 8am
    SGT - Monday - 4pm
    AEDT - Monday - 7pm
     
  2. Thanks devs. Appreciate the advances schedule. Maybe a few 10-man wars for next weekend that favors EST? ;)
     
  3. Why are there not any 11 roster 1 hr wars on weekends?
     
  4. Great schedule, anyone complaining about this needs to give you a break and stop whining
     
  5. Weekends should be the bigger roster wars, more ppl off from work and able to war. If you can't get 20 ppl on a weekend you shouldn't be warring
     
  6. Is there no chance of having a 11pm or 12am gmt war? You do the same war times every week, move it around a little ;)
     
  7. @Devs what's with the no actions for 15min after war..and people will keep complaining about war times no matter how much u change them. There are 15 wars a week, for this who complain about the time being off by an hour.. pick a different war instead and move on. It is impossible to please everyone...
     
  8. Those* and war on!
     
  9. Thank you for the many war times, devs. I have heard many players (apparently all shy of posting in forums for various reasons) mention the desire for a couple of 1 hour wars on the weekends of possible.

    Thanks for the consideration.
     
  10. *if possible (who designed the keyboard with the "i" next to "o" anyway? Old MacDonald?)
     
  11. Why do you only put AEDT for the one war you think is best for this area? You could do all wars to save some time converting :/
     
  12. Only 2 of these wars fit into my schedule, and I'm not even a busy man. I'm sure lots of people in Europe have the same problem. Either during working hours, or too late in the evening. The gmt 7pm wars was the best ever xD more wars between 3-7pm gmt please :)
     
  13. More 1 hour/2 hour skirmishes.

    Give us 72 hour war please..
     
  14. stop changing the wars lol
     
  15. Question Pls.
    If I'm at max xtal for 24hrs, does this stop me from xtaling during war..?

    IE- exempt from the 24 hr rule during war..?
     
  16. Why so many 1 hour wars? I don't like them. I actually don't know many that really do. Please make more two hour wars available.
     
  17. Nice to see 2hr wars 15min ko back thanks Devs and a nice schedule. BUTmthe GMT times still suck - either our clannies are sleeping or we should be at work or sleeping. I know it's hard to please everyone but the GMT issue has been going on for some time. You said you'd look at it when I posted in anger thread and we got the 9pm wars and now we have 3am instead of 1am and 8am too,when most of us are leaving for work PLEASE can u look again there must be a time slot that works out good for all time zonesī€Ž
     
  18. please move the 9pm GMT wars to 8pm on weekdays - for mainland Europe those wars start at 10pm now which is quite late