I would like to suggest a new system war called a Blitz. This would be a 4th addition to the current Skirmish, Battle and War. The current wars waiting period is way too long. If EE Wars have a 2 hour wait, why can't regular wars have the same? Also, with the red and blue war I too felt a lack of other wars and came up with another suggestion for a new type of war. This 4th type of war will closely imitate EE wars with multiple options. You can battle against friends, strangers, or use it for training new EE warriors! I am suggesting to add in lots of admin options why? Because this area does not change often and allows us players to create our own battlefield as we won't go numb from the same exact war after war. Options allow us to change it up. -------------- BLITZ WAR ------------- Options: [ ] Lock the roster when war begins (Cast WoC to add warriors on an unlocked Roster) [ ] Match Roster Size (this option forces defending clan to match roster size and no challenge can be accepted if sizes do not match. **only available on locked rosters [ ] Duration option: 1 hr or 2 hr war [ ] Add Protection (this option is whether or not an opponent is DTW or OTS during war. No protection will allow a workshop to hit an HFCBC player) [ ] Lock buildings when war is declared/accepted (Gives us the option to lock upgrades or downgrades) [ ] Lock Equipment when war begins (option to lock equipment changes) [ ] 7-12 min Fixed, Random or Advantage KO [ ] Forfeit Option in 2 hour war. No option in 1 hour war. [ ] Mithril Lock (this prevents any member from using mith to advantage players who have not yet unlocked the alchemist. Any mithril that is currently active before challenge will receive notification that mithril strength will be null when challenge is accepted. Prevention of mith being casted during war) [ ] Prevent outside hits (give us the option for current war system or the EE system) [ ] KO Plunder System (This option allows us to decide if the opponent's KO plunder is added to the other side or not) [ ] KO Notification System in clan chat Prior war waiting Periods: 3 hrs Prior - War is declared and defending clan is notified. At least 1 Wave of Conflict from any member, admin, owner in the challenging clan must be casted to declare war, and minimum of 1 member in the defending clan must have Wave of Conflict on for the defending clan to accept the challenge. All warring members must have Wave of Conflict enabled prior to declaring a blitz war on opponent if match roster option is enabled. 2 hours Prior - Locks Enabled • Roster Locks • Building Locks • Equipment Locks 1 Hour Prior - Activity Lock Spells must be activated before war to be refunded at the end. During war: • Any mith being casted after war starts receives a warning. **WARNING - THIS MITHRIL WILL NOT BE REFUNDED AND WILL BE DEACTIVATED AT END OF WAR. ARE YOU SURE YOU WANT TO CONTINUE? • 2nd Mithril Warning - Are you really sure? • For Locked Rosters, members are prevented casting the WoC. Rewards: Winning Clan receives Gold and/or Bronze Bars according to participation and refund of mith used for battle spells only. Losing clan receives refund of any mithril used for battle spells. End of war: All WoCs are disabled. All mith is turned off if turned on after activity lock and before end of war. King_ME