Best Money ways and best and worst builds! as well as advant

Discussion in 'Strategy' started by DAN-TS, Aug 22, 2011.

  1. Builds: Balanced

    Advantages: Balanced buildings are the best as u get one more unload and a reasonable amount of money which works out better than defensive builds and obviously attacks. Balanced also give you the most stats if you add then up :)

    Disadvantages
    In real wars you will have to have pots as pure attack builds can hit you.

    Attack builds;
    Advantages;
    You can do very well in attacking situations e.g plunder war and epics!

    Disadvantages
    You need A lot of pots especially in real wars and make the least amount of plunder. People will attack you as you have bad defenses!

    Defensive builds e.g titans lair not defensive towers!

    Advantages ,
    • Most plunder ,
    • You won't need a lot of pots,
    • people won't hit you,
    • do well in everything. Epics , rw etc

    Disadvantages,
    •not always good in real war as you won't have high attack stats.
    . Wont do as well in epics as the other builds as your attack stats wot be high!

    Guilds and SOS

    Guilds are the best plunder spy build but give you bad stats and are overpriced ! You don't make as much money from steals and stuff compared to SOS!

    SOS give you the best stats for spy but are unbelievably overpriced as they are the most expensive build! Lookout you do well in spy actions and people won't spy on you a lot!

    Defensive builds simply aren't good lol apart from spy lookout tower but I advice to get SOS :)

    Best money ways ,
    1.Epic battles the best unless it's a bad pay out epic!
    2.Plunder war ( if good osf)
    3.Real war ( can be the best of all but only if it's huge most likely it's the worst!)

    Ally trading is a great money way especially the 5 bill plus Market !
     
  2. Thanks for this I guess. Balanced buildings give two extra hits per unload in pwars and small ebs but take 5 mins more to regen. Defence buildings give highest plunder other than spy buildings. Otherwise good
     
  3. How do pure attack builds do well In plunder wars? Don't get extra 2 attacks..lowest plunder..
     
  4. Guilds are overpriced? Really? Not in my opinion for the return that they give. It is very easy to open a land and throw a guild on it whilst you decide what you want to build permanently.

    This is yet another build guide which only focuses on pw and eb rather than what can be built to serve well in a system or real war
     
  5. There is a better version(s) of this guide, why make another?