So right now im upgrading ll, and i was wondering. What is better? Cf or coe? So far ive been building cfs and my defense stat is low, is that a bad thing or is attack more important? Advice plz
CF is the lowest plunder of the 3 plus it leaves you vulnerable, COE gives you two extra hits and medium plunder, but Lairs give the highest plunder per hit, all about preference and play style but either COE or lairs are the way to go
Don't listen to them! Yes you can be hit more easily but it means, when you are hit you can easily hit them back! It's a vicious cycle
Hey! I was your owner yesterday! I strongly advise building as balanced as you can. It really sucks to get thrashed around in PVP by people with lower stats than you, or if you're offline sat on easily. If not balanced I like def builds, also increase plunder by 5%
I always find that new players always go for super attack heavy buildings (forges/ cursed foundary's). It's like an obsession with it, in their mind, more attack = better. Every new player always spends money on building these weak plunder buildings and then complains about not growing quickly due to no gold....
Personally I build two building with the extra 2 hits only and use pots to hit on the hits with them for more plunder on ebs. It pays to do it.
CoE's are your best bet. They have the highest plunder overall (eb bonus and per action payout) that I have seen, although marginally better than TL. The stats are also the highest of all 3. However, you dont technically get 2 extra hits per hour. You get two extra per unload, which is an hour and 10 mins. Better to scrap your CF's for CoE's when you have completed the rest of your lowlands and can afford to do so with ease. Build straight to level 3. You may also consider using your highlands for guilds to get a large plunder boost.
Pretty sure its an hour and 5 minutes, not 1 hour and 10 minutes. BUT consider this. If you're in a pvp situation and some xtals are getting thrown around, you have an extra 2 hits from that xtal, or you require an extra 2 hits to be put down. Win/win. and if its growth you're after, its the middlest plunder building, and can skim just fine.
Im not sure about that, but either way it is longer than the other two buildings, so you still end up getting 24 hits per hour. Yes, CoE is better for PvP and xstal usage, but you get those 2 extra hits with only one balanced building, so a distinction of more is better should also be made.
Are you like them attacking people(get cf) You the balanced type guy(get Coe) Or are you one of em defensive people(get TL)