I have 23 guilds, 1 titans lair lvl3, 1 cursed foundry lvl3, 1 coe lvl1. when I upgraded the cf and the tl my ally plunder dropped seriously. ( I am maxed plunder) Why is that so? All the stategy threads say, that it should raise. I want to understand!!
okay. but it dropped after upgrade from t4 lvl1 to lvl 2 and again from lvl 2 to lvl 3!!! do you mean, that the ally plunder will raise only when I bring every t4 building to lvl3?
Yes, do no build any new buildings until you complete the ones you have. Stick with same kinds of buildings (except 1 CoE) because after a certain point the payoff gets better.
interesting effect: I upgraded a CoE from lvl2 to lvl3 during no mans land. my ally plunder was raised. after that my clan did origins. and what happened? the ally plunder was less, than the last I played origins. so: t4 troop buildings only raise plunder in t4 or t5 epic battles. in t3 eb's plunder will drop. has anyone made a different experience, that prooves my theory is wrong?
You make less because the epic battle isnt as hard. You obviously make less per hit on warbeasts than on the haunting.
Guilds make 4th most plunder in game... most T4 attack builds (and stroghold) are below it. You will, gauranteed, make less plunder if you sell the guilds.
dudes! you missunderstood me. My ally plunder dropped when I upgraded a CoE from lvl2 to lvl3 in Origins. I did not sell a guild!!!! and I didnt change anything else. just upgraded. in origins the plunder dropped. in no mans land and haunting the plunder raised.
It's the same as big players hitting small players will get less than if the hit some the same or bigger
its not so easy. if it is just like: the weaker you are, compared to your enemy the more you get, then my plunder would not have raised in haunting. then it would also have dropped in haunting. there is a different mechanic to it.
No plunder just drops bc eb easier, u think u wud get more plunder on forgotten ones thuan haunting?? No
As wrath said before its because the target is now weaker so you dont make as much. Hit a harder target like Haunting and you'll make more
Wow - entertaining thread... You have two variables at work here: 1. Potential MaxP: based on buildings