So after combing through all of the posts for a while I have noticed a trend in what people Are after with some of the suggested improvements. One of the biggest thing to people was Building a system in which people are more likely to be loyal to clans. There have been a lot of Interesting ideas put forth as to how to achieve this goal, but none from what I have seen touch specifically on The idea that I have in full there have been several ideas that I pulled from for this. Alliance allie market Very similar to the individual ally market but would be available in the Clan management section It would give bonuses based off of a number of factors 1) Clan size (i.e. Number of members) 2) Size of members within clan 3) Number of ebs successfully completed 4) Ebs unlocked The purchasing of clans for bonus would be done out of a clan tax Tax is collected on ALL actions completed while in clan including 1) Hitting eb 2) Clan war 3) Battle list hits 4) Quests This way all types of clans could get the bonuses not just eb running clans Bonuses that could be provided 1) a small percentage increase to gold 1-5% bonus based on size and amount of clans allied 2) Boost in eq/ BB/ aqua and inferno drops 3) Basic atk/def spy atk/ spy def Now for the kicker in order to qualify for the clans bonuses you would have to be at said clan for a specified amount of time Determined by clan owner on a set lengths of time between 1-9 weeks or off of actions completed 5k-100k successful actions Prices of alliances would work similar to regular ally market but instead of being 10k Prices begin at 50% of the cost to start alliance which at the current time is 25 bill so beginning price would be 12.5 bill Going up 7% each hire Clan making 1% of the hire cost going into clan treasury