Advance Mage Features!

Discussion in 'Ideas + Feature Requests' started by ICantThinkOfAName, Dec 2, 2015.

  1. How about some more advanced mage features?

    An idea I thought of was allowing more customization of the stats. Sort of like the S5 equipment. We can have a new item drop that works like aqua and inferno, but it allows us to alter the equipment stat gains to lead towards a specific stat. There would be 1 item for each stat category. As we alter the equipment the color of shield behind it would change toward a color specific to the stat being upgraded.

    If you have an equipment thats mainly all spy attack strength, it would be cheaper to increase that stat because the increase would be small. If you decided to change it to pure spy defense, it would cost a lot more items because of the amount of stat being changed. Just like current equips, more aqua and inferno is used when the next level has a bigger gain.

    Sorry for the wall of text! Just my thoughts on how we can utilize the mage to make him a better friend. Thanks for taking the time to read!

    Edit:

    I say we bring these new features out with a brand new castle level 4!
     
  2. Sounds pretty sweet to me, support!

    It would be difficult to have implemented since it doesn't cost money to use / make devs money.

    That's the case with most ideas though, so I hope yours is heard because it's really cool!
     
  3. Some more customization would be nice :)
     
  4. 80% chance that it wont be implemented. Sorry, they (devs) already have HTE as income-generator. They will just create another eq-event w/ specialized stats.
     
  5. We know, Jukes. But we should keep posting our ideas. Lets get them out there. No harm in discussion, even though we know it's highly unlikely to be implemented.
     
  6. Upgrade mage foe less fails. Like 10k xtals per level seems fair
     
  7. Update:

    What if these new features were unlocked with a level 4 castle?
     
  8. Use it to get rid of obsolete equip forge partial stats into equip tp be upgraded using aqua inferno voltive ash and nobility for forging spell . nobility incentive for getting dev to implement
     
  9. Stats should be transferable for a large portion of gold to help with inflation. A few trillion at a minimum