HELLO EVERYONE, as we know lots of noobs are crying about being constantly farmed, well here are reasons why farming isn't real: Farming is overrated by many people because people take too much of being hit in a game, farming on many counts is just an exchange of hits between people and is usually for a dignified reason or purpose. Farming happens on three stages: 1. Friendly: This is where two or more people exchange multiple hits in a calm and kind manner, solemnly for the purpose to test each others strength and do not mean to upset each other. 2. Defensive: This type of attacking can also occur with different amounts of people, this happens when the attacker hits the person in question while either defending himself and/or his clan mate. Finally the the one that brings the most butthurt: 3. Unexpected: This type of attacking happens at random times it can arise from forum posts, wc messages, ally hires, and repetitive battle list hits. It is very random and when occurs it usually causes noobs to cry about it a lot. Anyway back to the topic, farming is and always has been a myth. It is just a word that in real life has a whole different meaning. The problem with this is that people complain too much about being attacked in the game as much as if they're being hit in real life. just for the sake of it, do the math: How much can they take from you? For every single hit you earn on an EB, the person hitting you will on average receive 2/3 of what you get, so for every unload say a person earns 900mil, the person hitting them will receive about 600mil and that's pretty low. Plus, think about it why the **** do you leave gold out in the first place? Go bank that ****! Hey guys, thanks for reading I know it was short but please eave your reviews all criticism is welcome! Also a question to ponder; Why do you buy mith spells if basically all people will have them? Would it change your odds if everyone has them?
Your mechanics and/or math is off. The amount you lose from an attack or steal depends on how much gold you've got out. Unless the mechanics have changed in the past year and a half, you're going to lose roughly 1% per attack and 0.2% per steal, unless they've got UA cast - then you lose 0.4% per steal.
you may only lose 600m out of 900m but than it costs the person another 900m due to an entire unload lost so you may only get 600m but the person loses 3 times the amount in list gold and troop loss
Runescape sucks now. I liked it better in the old days, the only good thing now is no trade limit, and lower cost of godswords.