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Massively overpriced allies are still useful but only if you are not going for massive stats or if you are and you have a good farm... Max plunder...
to increase sub use and make tower viable again post-nerf commonly pre-T3 players would run 3-4 towers and effectively keep out most builds in the...
Devs havn't given free intel before. They prefer us to discover mechanics on our own. Take normal regen rate of troops per 5mins after increase...
Yes. There is a land completions leaderboard on the PC. The majority of players have not though
See the stickied thread by the devs Also, check Achievements info in Other Game Discussion.
Yes towers get stronger Lookouts don't
That's what I meant. For towers to get plunder this game would need upkeep costs for tiered troops and war taxes from a misc building to help...
Real world logic it is then. Considering you have troops, how about then that you are using the armor and gear to arm your own troops/pay them...
Towers don't move so hence no plunder Scouts currently do show towers
Woops. My wording was off. I meant you would get what subs get plus 5% hence 105%...and it does say on 1st post these are not out yet guys
All buildings effects will show same as current except prehaps plunder bonus
On regen timers less troops will regenerate per cycle. The 5:00 regen stays the same
Here is the links/advice: New Summoning Circle Stats general spy guide Current plunder guides are out of date en masse. To get as far as you have,...
They get more troops, but additional manpower is cut by a slower regen. This is useful for the player that doesn't have time or is skilled at...
I was using the top to zero troops questing on that first run as a simple task and something that will buy initial time to learn the basic...
If you check, this thread and first three posts are from approximately 12 hours ago. As far as typing in general I use the iPhone keyboard. Works...
Just a question. Do you guys want me to put in key links for each forums section and post build-order to guides and important threads etc?
That's the idea. It's more balanced but not a mass sub switch
As in, for those 5 circles they will pay 5% more plunder than a sub there If you did a full conversion you would get 105% overall plunder...