Twas a Warm Spring day in the world of Kingdoms at war. When 16 warriors faced another 16 warriors in the Individual war of Doom. Souls was minding his own business avoiding SKO due to reason unknown, some say he was picking his nose others say he was walking his kingdoms at war pet. Who knows the truth. Suddenly his allies was brutally kidnapped throughout the war held against their will leaving there wallet laying on the floor for the opposite team to carefully collect his Gold coins they left behind. As he cried and raged in CC others took pity and suggested he should drop his allies prior to war. Yet another suggested they was mean to his sister. Very sad that part and uncalled for. Not once did his Allies get kidnapped but 3 times they was removed kicking and screaming "Let me go Bori" Reluctantly they was dragged into the dungeon. So anyway that's my story I made up. Let's get to the Point. Ally hidden spells is useless and let's face it pointless we pay for a system that simply no longer works. Here's my suggestion. Remove the ally hidden spell completely. OH BUT THEN EVERYONE CAN GET STRIPPED IN EE. Here's the genius behind my thinking turn off ally hires from EE wars. Not system wars tho let's not exploit the system. If allies can't be hidden it opens everyone up for strips granted but also levels the playing field. So again Devs let's remove the Hidden allies spell that clearly is flawed and not worth the mith spent on it. PLEASE POST IF YOU AGREE OR NOT IN THIS POST. Thank you for reading.
I agree, too many people use technology to see past allie spell. Itβs sad how they ruin the integrity of the game.
Your story seemed so real though π....why not keep the spell and just turn off ally hires during ee for when the war starts? I'd want to be able to keep ally hires open in the pre-war, after sign up is closed, in the event someone "accidentally" hires seconds before sign up is closed.
Support. The hide ally spell is completely useless. Though devs have repeatedly denied tech that works through it, they recently seemed to have taken a different approach but it is unlikely anything will be done to fix the root issue here. The only solution is to do things like you suggest in OP. By leveling the playing field it will make things a little more fair.
When it happens to me it's just before the period when you can't replace them. I vote with Dave makes good sense.
A way that can work, only those in said EE wars can hire, but you cannot sell items to get the gold to hire, making it a risk reward idea. And once in war you can only buy bars to bank what you've won.