Kiryn, the summoner Eb 1 - The misterious fortress. (500m cs) "In a far away expedition, some of your soldiers reported a misterious building hiding inside your kingdom, command them to explore the area." ph1: scout the surroudings. Bar 1 - uncover any possible danger surrouding your army. Scout (56000) ph2: The area is secure, but the gate is locked, bring it down! Bar 1 - Comand your siege units to force open the gate. Attack (120000) ph3: As you open the gate, you draw the atencion from the guards, defend your army. Bar 1 - Defend from the oncoming guards Attack/Assasinate (185000) Bar 2 - Reinforcements are coming! Attack/Assasinate (210000) ph4: A figure appears in front of you, it calls himself "Durgan", the head in duty to defend the fortress. Bar 1 - Deal with his elite soldiers Attack/Assasinate (245000) Main bar - Durgan, the commander Attack/Assasinate till 0% (150000) Eb 2 - The apprentice ph1: After defeating Durgan, your army walk through the fortress, revealing many rooms. Bar 1 - Search inside the misterious rooms. Scout - (120000) Bar 2 - Steal any treasures you find. Steal - (75000) Bar 3 - On some rooms you find frozen creatures, kill them for good. Assasinate - (190000) ph2: After exploring the many rooms in the hallway, you find one with a strange symbol on the door. Bar 1 - Find the correct spell to open it. Use runes of detection (60000) ph3: Behind the door, you find a person holding a staff, it hails you, telling you that his master awaits. Bar 1: Attack the strange person. Attack: (270000) ph4: The man imbued himself with dark magic, turning into a monster like creature. Bar 1: Kill his minions. Attack/Assasinate (210000) Main bar: The apprentice. Attack/assasinate till 0% (320000) Eb3: