Hello I'm Kingoahu and I've always wanted to be able to buy nobs and xtals with in-game money. So I've came up with an idea I'm not sure if it's an original one but I haven't seen any post that's like my idea. So today I thought of how you can buy mithril but only 6 at a time to cast spells and you must war or do events to be able to buy equipment. So this got me thinking how great it would be to implement this feature into xtals(health crystals) and nobs(nobility points). Of course we need to make it reasonable because Devs still need to make money to keep this game going so we would have to limit what we can buy. So let me break it down for you: To buy nobs there would be a limit of only being able to have 10 bought nobs. This should also be an option for nob buyers cause they're the ones supporting the game. So this mean that you don't need to be below 10 nobs in order to buy, it just means you can only buy 10 nobs and only have 10 in-game bought nobs. Ex: current nobs= 15 After buying the maximum amount of nobs (10) After buying nobs = 25 I.e 345->355 123->133 I hope you get the point Another way we could do this is only being able to buy 5 nobs a day but still have a limit of 10 so you would have to wait 2 days in order to have 10. Being able to have 10 nobs is crucial you can do a lot of things with 10 nobs For example Regen troops Buy eb items (circles,charms) Keys Etc. The rates I was thinking was about 10-20b per nob making 10 nobs = 100-200b Health Crystals And now to talk about xtals. Now I believe it should be easier to buy xtals because of their limited action to just regen troops. So I believe you should be able to only buy 1 xtal a day for the same price of 10 nobs. 1 xtals = 10 nobs = 100-200b Of course this is just and idea/concept and if Devs decide to do this can alter it in anyway they seem fit. If you made it this far through this post I would like to thank you for reading and I hope you agree and support this. Thank you again, Kingoahu
How about, instead of being able to buy 10 in game nobs on top of your purchased nobs. It should be like mith where you can buy up to x amount then after x amount is bought in-game then its maxed for in game buys. You'd have to purchase with real dollars to exceed x limit.
They won't do it. They want to make as much money as possible. I wish they would go to video advertising for free nobility; instead of the current survey route. The video advertising would be a random and rare pop up and only give, let's say 5 to 10 nobility at a time. It would be free for the players and still give money to the developer. This way will also keep things under control because it will be a rare random act and wouldn't hurt the already out of control inflation in game.