Hi Forgive me for the lack of bb codes I think war needs changing, too repetitive, so here is some of my idea's: 1) Reduce regen time in war to 4mins or below down to 2mins 30s - Along with this reduce KO timers to 8min or below to 5min classic and random 8min or below to 5min in LL. I think this will give war some much needed pace, 1 hour is too short. There are a few fixed strats in indi and LL that will work. I think this will introduce more ways and maybe builds (in LL) to win wars. 2) Point system for matching Ill try to make this as short as possible; Players needs to do 10 wars to be allocated a score, which is updated every 10 wars after with a new average. The score is calculated by (with suitable multipliers corresponding to build/bfa size); -Plunder gained -Number of successful defenses -Number of successful offenses -KO's earnt Notes: Scouts will be worth 1/3 or maybe even less of an actions, so people cannot abuse scouting to increase there score. Hansels and Attack builds without towers will gain lower score naturally. As tanks can gain all of the above with ease for score. To prevent lopsided match ups (eg one person having huge score and rest having small) the highest score will not be very hard to achieve, so all tanks who gain it are classed at top and do not cause uneven matches due to score. Matchup system would be like so (for indi): <Player#> <Score> <Cs inc bfa> P1 100 10mcs P2 100 5mcs P3 100 8mcs P4 90 10mcs P5 90 8mcs P6 70 10mcs P7 50 8mcs P8 35 5mcs P9 20 5mcs P10 15 12mcs Matchup system would look order teams in equal score first Team1 P1 P3 P6 P7 P10 Score: 335 Cs: 48m Team2 P2 P4 P5 P8 P9 Score: 335 Cs: 33m Perfect score, now the matchup would try to even the stats to the smallest difference with the smallest possible difference in score. (Im not going to do that, its just an idea of how it would work) Another note: Smaller CS with max score, would be given a multiplier which reduces there score compared to the Highest cs person on there team, this way you wont get teams with 3 midgets with 100 score each and the top cr all hansels and ps top compensate for CS gap. 3) This is just for fun, but i think a separate chat channel where both teams can talk to eachother before the war and after the war (untill :15) would be hilarious. Maybe only after the war, and if so both cc's could join by default when the war ends. Would be some great bants :lol: Thanks for reading. I have no more idea's. EXPLOSIOONNNNNN