repeat action

Discussion in 'Ideas + Feature Requests' started by x_x, Aug 30, 2016.

  1. This might have been suggested before, repeat action on pvp/war
     
  2. No. No. No. No. No.

    Did I mention no? No.
     

  3. [​IMG]
     
  4. This won't be implemented as it would crush the player in which your attack is aimed. At least there's a small chance of defending with the current system.
     
  5. Umm let me think.... No freaking way
     
  6. No thank you
     
  7. Support !
     
  8. Nope.
     
  9. This is a terrible idea, no offense.
     
  10. That is the point, to crush the opponent ! Is this, or this not a war game ?????
     
  11. You're annoying
     
  12. ^

    Support against annoying players.
     
  13. Back in the day this used to exist on the PC. You could space bar spam unload on someone after the first attack/steal in seconds.

    It I can imagine caused huge issues with incoming packet requests on the ATA servers.

    If ATA wants to consider this a war game, PVP controls do need reworked. The answer lies somewhere between space bar spam repeat and 6-7 taps or clicks for each action.