Ik this is low effort but I just want to ask devs simple question... Why does it take so much Aqua and inferno just to upgrade a peice if equip 1 level? If it's costs so much there should be no fails or reduce cost please. Anyone else feel this way?
Personally, I feel the values are fine. Let's put this another way. I hear 2k event items is the most common "breakpoint" being thrown around. That's 50 Aqua 50 Inferno. How many levels do you think you should be able to upgrade with 50 Aqua + Inferno? What do you think is fair?
If anything I say make the purchase of aqua possible with in game gold like inferno, no xtals lmao :lol: But yea leave the price of enchanting alone... Equip these says have insane stats compared to when equip was first released so you have to understand why it cost so much and the risk of enchanting a fail is high.
Also I wouldn't worry, I'm sure after this event (since it is the last chapter) we will have a Inferno/Aqua event of some sort as it has been a few months since the last.
Betcha didn't know back before events eq, that when enchant failed, you also had the chance of it dropping to zero or even all ug's in 1 fail. So..... Things have improved. You pay more, but never drops current ug level.
Eq actually does sometimes drop UG level. My Arachnidian greaves are bad at that. Sometimes it drops from lvl 9 to lvl 3-4 and it suuucks
Support, i don't ever see getting all my eq's enchanted at the current rate, they drop eq's too fast in comparison to inf/aq.