Success is not dependent on monetization. They've invested too many resources for this greenlit project. That directly hurts this game. Grant is who decided it. My subjective opinion towards him is irreverent to the topic. I've only ever played this game because I loved it. And fact remains, i believe he's never understood what makes this game truly fun and unique. Instead, deviated on matters merely associated for ata's monitary gain, over player retention and satisfaction. You're indeed correct, in business the funding of a green lit projects development, is directly correlated to the existing cash flow of other products. However, NO former community manager for Kaw has ever turned this game purely in a P2P game, merely for the interests of creating a "fresh" product. They've shown little interest for any innovation here, nor has he offered or taken any of our constructive feedback to heart. Which leads me to believe, that Grant is clearly content with how things are here in kaw. How can you accept that? I'm not the only one who feels this way. Many lurk.
ATA needs a new app they are slowly flushing this one down the drain,overhauled SMASH making it a P2P game now,even advertising on its main pge for KAW PiMD and a casino app they have.They don't care about anything right now except for our $'s to build up their fund for pension. Everything lately is turning to garbage,i hope garbage is appropriate and don't get this acc forum banned.
That new game should have better gameplay experience than Smash. One look at youtube about Smash... meh. Not another P2P flashy graphics game which lacks a sense of intellectual exercise and community interaction. The social aspect of a game is one of the key elements to its success, ignore that and your game will become just like any copy cats which fails at player retention.
Why don't we just make a knock off kaw when this closes down, and make me community manager. I would post tacos gifs on Tuesdays, spherical lady parts on Fridays, and then no ebs on Saturday. #voteme