Clan Based Events

Discussion in 'Ideas + Feature Requests' started by cold999, Jul 12, 2016.

  1. With devs constantly preaching about "clan unity" and "clan loyalty" isn't it about time we had a clan based event? Hell the devs made the whole of season 6 around the idea of unity and loyalty. Now is the time for the devs to give back to those who didn't participate in S6 in a way that they themselves chose. Now should be the time for a clan based event
     
  2. Makes sense
     
  3. OH YES!! A clan event where we can do ebs, get items, and won silver bars! Totally never done that before!
     
  4. Snoopy, he meant clan based rewards for EB fairies.

    But of course, ATA have to make money so HTE/ZTA clans would prevail.
     
  5. The idea is good. If devs create a number of quests which you have to complete over several days with those in the clan. Reward have to be bounded to the clan. As a clan you can decide what quests you want to do. Something like that OP?
     
  6. Was thinking along the lines of instead of individuals collecting items for completing eb's the clan itself collects the items. The quest idea is good as well though. Instead of individual rewards at the end like mentioned above I was thinking the clan could be rewarded with plunder bonuses, extra slots added to the clan, or even a % bonus equal to what you get for completing some eb's (atk/def/spy atk/ spy def), or all of the above.
     
  7. Pvp weekends could be done on an individual basis. (Like now). But the rewards could go to your clans stockpile.

    Anything for clans to work together towards gets my support.
     
  8. What safeguards would there be to prevent abuse by LB clans?
    PVE bonuses would cannibalise sales of Battle Cry.
    Permanent extra slots would unbalance the game.

    Bringing back Time Trials for an achievement badge is ok.

    Or maybe players should club together to take on challenging PVE bosses. When the club defeats one boss they unlock a subsequent, more challenging boss...
     
  9. A suggestion, allow clannies to transfer a small amount of event items to clannies, say max 250 items once only & only if the account they are transferring to has less than the max reward before leaderboard.

    Make it cost nobs if you want.
    And a limit on the number of transfers a person can do.

    Just a thought
     
  10. No more free stuff
     
  11. I don't really understand your reasoning. If I'm missing something then by all means elaborate.
    When ppl play Mario games, an extra level isn't free stuff but part of gameplay.
    When Players Finish the halo campaign and expect to play multiplayer, they aren't trying to get free stuff.
    Likewise I feel like when ppl play kaw they want fun events and things to enhance gameplay. Unless they are asking for an advantage over other players, (read as: something others can't participate in) then idk why it's assumed they want "free stuff" and not just "involving gameplay".
    Help me understand.
     
  12. I love this idea!