A Problem Well as many across the game have noticed, the events of KaW are starting to get dull. They get repetitive. The stories are different, yet many dont read them. But the actual gameplay (which people actually pay attention to) gets repetitive. Every event, you hit the same ebs to get 2-4 items that combine into one item. Sometimes you war for items (can't do as much to change those) And some do PvP (again, not as much to change those) But there is something the devs could change. The Solution The first part of this solution is simple. Give us more than a 1 day break in between events, even just a few extra days is better than 1. The second is to take the extra time in between those events (well, and during) to create a more fun and interactive event. By that I mean one thing. There are multiple chapters to this events, so why not take extra time to make 1 eb per chapter, I dont even care If you just make one and then just change the background and words every event as long as it adds something different. You could add a few skill levels to make it for everyone. There could also be a premium eb during the 8 chapters that ties to all the chapters without spoiling the future stuff, each chapter eb would have a chance to drop the item to start it and you could also buy it. I think that's about all I have to say, comments are welcome of course and all that, will edit in new ideas and such if they seem nice, and will edit other things if needed. Anyway, enjoy.
I like the idea of a short term, promo specific, eb for each 2 week run. That would be fun. Or a series...why not? make a smaller one for that size account, then a mid, then one hard one. That'd be cool, of only to change things up a bit. Good idea
Can't agree more with the OP. Changes are needed, if only small changes to begin with. We're in the third chapter of this event. At least change something about it that makes some difference. An epic battle where success hinges on teamwork and not size would be a wonderful addition to these events.
It would be cool to have an eb where everybody did in between a set number of damage per hit like 15-20, there could also be an easy, medium, and hard eb that would be more of working as a team based more on activity than size. The different sizes could differ by damage, time, or bar size.
If people read the story they'd realize the last few events have been continuations of the same event. Which means they aren't going to change it until the chapters are over.
Better yet as promised by devs years ago an EB That fights back, as promised by devs As promised by devs