Make Mith Great Again

Discussion in 'Ideas + Feature Requests' started by xXsHaNeThEcReEpXx, May 15, 2016.

  1. I think I found a simple way to make mith worth something more than just something that people collect since its became pretty useless (other than spells)

    Make it where you can sell mith for around 1/5th of the price that player can buy it for.

    This way you can technically get plunder for warring.

    To get rid of exploits where some already have 10k mith, make it where you can sell only a certain amount per day.

    I had something else about it but it slipped my mind, if I remember I'll edit it any, feedback is always nice also by the way :b
     
  2. :'(
     
  3. Being able to sell all that you've earned doesn't seem it would be an exploit. There's no reason to make people wait on that.
     
  4. Honestly I see no actual issue with this idea. I am nearly BC and mith for me costs little over 40b a piece. That's 8b as a sell value using the 1/5 conversion suggested in the OP. That's 400b for a lowland win for someone my size. It would scale with size so there isn't a huge issue. In 2 hours and with an xtal I easily make more than 400b so where's the exploit? Also this is assuming you win so that should also be considered.

    Support as long as it has a daily limit like you suggested.
     
  5. "Lets pump more gold into the game from EE war rewards (mith)"

    K. But no support :/
     
  6. Support.
    It'll people an incentive to war more, thus more variety of participants/brackets and perhaps even more interest by the devs into wars (I said perhaps).

    This will also take into account activity (1-hit to prevent the shattered sword spell will result in little mith being rewarded so can't really exploit that). And as was mentioned, it scales to size.

    Only problem that might occur is earning at a lower bracket, growing, and selling at a higher bracket = more gold, but at lower brackets, slightly less is paid out in general (if I'm not mistaken). But even then, the gold will somewhat reflect the upgrade costs so not a huge issue.
     
  7. This is one of the few ideas in the forums these days that I would like to see implemented. Still, doubt it's going to happen because it doesn't provide devs with extra revenue. On the other hand, it would incentivize people to buy more xtals. I fully support this idea. Especially with mith equip being left in the dust.
     
  8. Support,

    Maybe they do the - 'Can only buy 6 at a time' and 'Can only buy 36 per day' - but with selling not buying.
     
  9. How about something new for using mith on eg newer mith spells to keep up with the times.
    War only spells or new EQ as in maybe for specific use idk. As long as it does not skew the game in such a way thats detrimental.

    I'm not an advocate for more gold brought into KaW due to basically the bigger and older accounts r who benefit mostly
     
  10. Support wud giv ppl like me more reason ta war than just renewing
     
  11. No support.
     
  12. Ppl that war only to renew EE r not what would be called the core. The ppl that war often or run war clans r the ppl that grease the wheels.

    War needs something significant to entice and encourage more participation. One idea that has been floated many times is a war slot for Asia/Aussie ppl to fill the gap and allow them a suitable time. ASW & S7 seem to be in the back seat along with any new war events that r not included in PvE events. Encouraging events predominantly doesn't make for war incentives overall other than the same warriors r generally participating. Stagnation is the byproduct of eb only players who overrun the game. Not saying thats a bad thing but its more the root of it.

    LL Wars takes leaders with the time & effort.
    IWar anyone can drop in with the majority there to wait on others to do the work.
     
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  14. A mith spell that builds a wall and singes your hair?
     
  15. Mith has many uses lol

    Maybe not in the PVE world but then neither do all those random useless scrolls have uses lol

    Just PVP and OSW more lol

    #UnHolyAuraFTW
     
  16. Mith just doesnt have much use, 2 of the spells are actually useful why not add a few more like a quick update, like A spell that lets you attack anonymously, or an expensive mith spell that can actually buff your stats with new lands, hell maybe an overcharge enchant for mith to improve Equipment since devs erased the whole war equipment being the best eq in the game, and that would still let event EQ hold value
     
  17. No thanks, how about this though.

    Make mith equip one of two things.

    1.Keep updating the stats to make them stronger than new promo gear.

    2. Make stats barely stronger then promo gear but give a 25% PvP/PvE plunder bonus for collecting a entire set.

    Making it considerably better would make war more appealing again. Making it slightly stronger with a plunder bonus for using an entire set would also encourage war.
     
  18. Genius, the only problem would be those who have been warring for a long time getting more, and that was solved with the time limit. This would also discourage dropping builds.