EB Sliders

Discussion in 'Ideas + Feature Requests' started by Tetraspeerian, May 12, 2016.

  1. EB Sliders

    Ability to opt for longer or shorter times to complete an eb, reflected in the plunder received from the eb, i.e. Longer = Less, Shorter = More.
     

  2. #Fail
     
  3. Rich would get richer lotl with this would be even more bs leave please
    Hte would be set for like 25 min and theyd make trillions upon trillions aswell no support
     
  4. I prefer my sliders from a restaurant not ata
     
  5. Easily abused by the big, would ruin the small no support
     
  6. Why not instead of affecting time, it affects difficulty, except you cannot turn difficulty down, you can only turn it up. Which gives decent bonuses but not giant ones
     
  7. Valid point
     
  8. That's a better idea
     
  9. No it's not. You can still have a larger clan that complete lotl or hte in very short time set the difficulty to a harder level, and it would be negligible increase in difficulty due to their overall strength so leads to the exact same abuse as longer / shorter times.

    No support
     
  10. Clearly op has no understanding of kaw .......you from pimd much ?
     
  11. This needs a bit of refining but I like this idea.
     
  12. People really need to think "do I think this would be hard to code into a 6 year old game on multiple platforms?" before typing ideas into forums.
     
  13. So if I set war beasts for 4 minutes and 13 seconds, I could get HTE like plunder? Genius.
     
  14. Yh but hte could be shortened down to 15 minutes or shorter and HTE clans would earn a bomb destroying the game.

    This explains why I can't support this idea.
     

  15. That would not be helpful to a large clan. And Piggy done by a small clan in 4 min by like 3 people. Then they would sit for 15 min waiting on the next.

    For op, no support. I see too many loops holes and cheats in this
     
  16. Could solo it, 1t for 3 mins work?
     
  17. It wouldn't be anything as ridiculous as that, perhaps more along the lines of 10% less/more time = 10% more/less plunder, 20% less/more time = 20% more/less plunder etc perhaps up to a maximum of 50%

    Note: "along the lines of", other percentages are possible, ie 10:5, 20:10 or 10:1, 20:2
     
  18. Not even a little bit. This doesn't help anyone