Alright, so a lot of people arent big fans of these events I get that. But since it looks like theyre here to stay heres a small idea. Basically a longer event where an ENTIRE set is given out. I dont mean 10 2 week where theres 1 piece per event I cant tell you how many times ive taken a break and end up missing pieces of a set and then its all weird. One piece is from a year ago, rest are event maybe ones eb. Anyway its also benefit new players who joined these events. Even if they only hit the first set it might be weak, but its something to get them started Just an idea
Al event Equipment is euniqe if u want it u need to stay active otherwise u just cant get it anymore thats the deal
I would think the biggest frustration is event happens, cool eq, replaced by new event eq a month later. If the event makes sense then cool. Back to back sucks. I get the cash flow in aspect but I'll replace the trinket from previous event in 2-3 events with something only slightly better. New Players should struggle like everyone else did.
I would support but chances are the equipment set would be sad anyway, I'm happy just getting silver bars and inferno
How about a smelter building with the sole purpose of converting used Equipment into gold, silver or Mith depending on type of equipment melted down.
I think all past equipment should all be categorized in their own event tier earnings and shall be retroactively be upgradable. Not enough to beat newer event equipment but this way it retains value to past event equipment. If I knew that if I fought for top 10 or top 100 event gear and have the equipment be useful in stats and not get out beat by a 10k event spots EQ stats then I would continue to shoot for the gear. If old gear can be upgraded within a respectable upper level by spending more aqua or inferno to bigger levels it would make people spend more aqua and fire as well. Naturally in respects the newer equipment would cap at level 10 with considerations to top 10 EQ. Being level 11. But the older the EQ becomes the higher the level would increase. Each equipment has it's own strategy in it's own respective strengths so the warrior can choose his own equipment he'd value the most to upgrade. Aqua and fire get more and more expensive or they cap out to an extent. Pass this along to the Devs